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Profile Template #4

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0 | 0 Comments | by Forsythiia | 4 hours ago

Profile Template #3


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0 | 0 Comments | by Forsythiia | 5 hours ago

Zombie Apocalypse OC

Name: Bruce Michael Baxter

Previous occupation: Police officer

Age: 23

Height: 6'2''

Weight: 155 lbs of muscle

Weapon of choice: Pistol

Melee weapon: Machete

Rations: He carries them in his backpack

Drives: Police car

Group: None

Backstory: Bruce was on duty the day the virus spread to his city. He realized the dead couldn't be fought back enough for the military to move in. The war around the world was being lost horribly. He fell back and headed for home. When he got there the front door was ajar. He made his way inside, gun raised, but it was far too late. The dead were devouring what was left of his wife and small daughter. He went to run back out the front door, but the dead were there as well. He jumped out a second story window and made it back to his police car, he didn't leave until he had torched his home and the memories inside that were too painful to live with.

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0 | 0 Comments | by DeathlyMockingjay | 5 hours ago

Profile Template #2

ғᴜʟʟ ɴᴀᴍᴇ:


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sᴛʏʟᴇ ᴏғ ᴄʟᴏᴛʜɪɴɢ:
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0 | 0 Comments | by Forsythiia | 5 hours ago


Age: Depends on the RP

Universe: Fable

As a child, Sparrow lives in Bowerstone Old Town with his/her sister, Rose, in poverty after the unexplained death of their parents, dreaming of living in Fairfax Castle. One day, they are disturbed by a loud commotion from the trader Mystical Murgo, who is selling many items of no real value, including a magical mirror that "only works in complete darkness," as artifacts of the Old Kingdom. However, amongst his collection of trash, he has a true artifact, given to him by Theresa (however, the player won't find this out unless they download See the Future): An old music box with incredible power, which allows one wish. Rose is hesitant to believe this at first, voices her opinions to her sibling, and an eavesdropping Theresa who, after a few brief words, convinces the children to gather the five gold coins needed to buy the box.

While searching for the coins, Sparrow and Rose encounter other villagers, save a dog from abuse by a bully, and collect some warrants for a guard, which can either be returned to him or be sold to a local crook (this decision later changes Bowerstone for better or for worse). Regardless of the decisions made, Sparrow and Rose gather the five gold coins by posing for a picture, finding a bottle of wine, exploring a warehouse, delivering a letter, and returning the warrants. They then purchase the box. After taking it to an overlook, they make a wish to live in the castle, only to find the box vanishes from sight. An angry and disappointed Rose takes Sparrow back to their home; to their surprise, they find the dog from earlier resting at the front of the ramshackle structure. They both proceed to go to sleep.

Later, Rose is awakened by the dog barking at several guards who have been sent to retrieve them by Lord Lucien Fairfax. Rose awakens Sparrow, and they head off with the guards to Fairfax Castle. Once inside, they are greeted by the castle butler, who instructs them on proper behaviour in the castle as they are shown to Lucien's study. On the way, they are passed by Garth, an Old Kingdom scholar and "man of few words". Inside the study, Lucien is poring over old books, scrolls, and papers related to the Old Kingdom. He is curious about the box that they purchased, and asks Rose and Sparrow to step into a runic circle, which reacts to their presence. He reveals that one of the children is the "Fourth Hero" who has the ability to destroy all of his plans, as opposed to one of the three that he needs. Lucien draws a pistol and shoots Rose, killing her. After apologizing for what he "must do", he shoots Sparrow, who is knocked out of the window. After falling several stories, Sparrow lands on the cold winter ground. The dog and Theresa find Sparrow, and take him/her out of Bowerstone to the Gypsy Camp near Bower Lake.

Theresa tends to Sparrow's wounds. After Sparrow slowly recovers, it is said that he/she trained to become a fighter and warrior for over ten years until the day he/she is ready to leave the Gypsy Camp, at which point the Hero of Bower Lake heads into the Guild Cave for a final bit of training.

Theresa sends the Hero into the cave, which is actually the destroyed Heroes' Guild. After fighting some beetles, the Hero unlocks their magical Will powers and learns how to update their abilities. Soon afterwards, the Hero starts their journey, but before they can enter Bowerstone, they are told that the bandit Thag needs to be taken care of, so the Hero goes and kills Thag. Theresa turns up in the market and tells the Hero about the Tattered Spire and what Lucien is trying to do with it. The Hero is told the story of the Tattered Spire by Theresa, who then hands over some fate cards, each one telling the Hero about one of the other Heroes they must get to before Lucien. Theresa tells the Hero that Oakfield is the best place to start, so now the Hero officially starts their quest. The Hero ventures through Rookridge and gets into a few fights with bandits.

The Hero meets a man who has lost his son to hobbes. The Hero either kills the man and continues towards the cave to Oakfield, or takes the man along and tries to help him find his son. As the Hero enters the cave, they discover that it is filled with many hobbes, but eventually they make it through. The man finds out that his son has been turned into one of the hobbes. After the Hero kills the hobbe child, his father breaks down and cries that all the stories about children becoming hobbes were true; he loses the will to live and falls to the ground.

The Hero escapes and heads off to Oakfield. There, they find the Abbot of the Temple of Light who is looking for a bodyguard for one of his monks. He believes that the Hero would make a good bodyguard, but he still needs more proof (though, you could already be well-known and start this quest straight away) and tells the Hero to get more renown. The Hero then heads off to the local pub, the Sandgoose, where they meet Barnum, from whom the Hero earned a piece of gold from his picture taking business when they were a child. It is discovered that Barnum had bought a bridge in Rookridge and was planning to charge a toll for it, but it was then overtaken and destroyed by bandits. The Hero's quest is to rid Rookridge of the bandits.

After making their way through Rookridge, the Hero easily cleans the bandits out and kills Dash. The Hero then heads back to Barnum and, with their renown now high enough, to undertake what is likely to be their first real quest. The Abbot reveals that the other monk is none other than his own daughter, Hannah. The Hero meets Hannah, who is known by her nickname "Hammer", and Theresa says that they must find a reason to get her to become a Hero.

After going through the a small part of the Wellspring Cave, the Hero and Hammer are attacked by hollow men. After making it through the cave with the holy water, another monk, Brother Robin, enters the cave and tells Hannah that her father is being held captive by one of Lucien's men. At this, Hannah breaks off a warhammer from a nearby statue and runs to save her father. The Hero is in quick pursuit behind Hannah when tragedy strikes. Not much is known of the event, but it is thought that the Abbot had tried to disarm the gunman and was shot dead in the process. Hannah kills the gunman with a single blow and falls to her knees at the side of her dead father, crying and sobbing over his body.

The next day, the blessing of the Golden Acorn takes place on a hilltop in Oakfield overlooking the docks. The Golden Acorn is planted in the Abbot's grave. Hannah promises to get revenge for the death of her father. After a few moments, Theresa shows up and offers to tell Hannah everything. Hannah eagerly agrees and begins to go by her name of "Hammer"; Theresa and Hammer teleport back to the Guild Cave, leaving the Hero alone atop the cliff in Oakfield.

There were many quests that the Hero undertook, some for fame, some for gold, and others just for joy. It is reported that the Hero helped a ghost's former lover find love again, although other reports suggest that the Hero broke the lover's heart at the request of the ghost. The Hero also helped capture Ripper as a request from Giles, or killed Giles as a request from Ripper.

The Hero returns to Theresa and Hammer at the Guild where Theresa tells them of the Hero of Will, Garth, a brilliant scholar who was formerly in Lucien's employ, but severed ties with him upon learning his true intentions. She tells the Hero to go to Brightwood where he resides and recruit him; Hammer reluctantly stays behind. Upon entry to Brightwood, the Hero sees that it has already been overrun by Lucien's Spire guards. Arriving at Brightwood Tower, Lucien's Commandant is already there and captures Garth before the Hero can get to him, escaping using an Old Kingdom artifact called a Shard.

The Hero returns to the Guild, where Theresa then tells the Hero to seek out Lucien's old butler Jeeves, who might know where Lucien's old diary is located, and who, as Hammer notes, "must have seen his share of dirty dealings." The Hero goes to The Cow and Corset at Bowerstone Market and finds Jeeves in one of the rooms. Jeeves apparently does not recognize the Hero from the night Rose died, and demands 1000 gold pieces for the location of Lucien's Diary (which the Hero must provide in order to continue with the quest). Jeeves discloses the location of where he buried the diary in a map.

Upon arriving at the diary's location at Bower Lake, the Hero is attacked by a Troll and succeeds in killing it. The Hero then brings the diary to Theresa, who translates it. By reading it, she determines that Lucien is recruiting guards from Westcliff who succeed in defeating the Crucible, to which Theresa responds by stating those who win are physically tough and mentally weak. Hammer and the Hero depart for Westcliff.

On their journey, they travel along Bandit Coast, so named as it has been overrun by bandits. They breach the barricade between the coast and the outskirts of the Westcliff Camp and continue. Shortly after, they meet a woman, Lilith, who sobs that balverines killed her husband and took her son, so Hammer volunteers them to help find the child. They reach the Howling Halls and find out that Lilith is not a woman, but a white balverine who has led them into a trap. Hammer and the Hero kill all of the balverines and find a way out of Howling Halls by making a makeshift bridge out of a pillar.

Arriving at the camp of the Crucible, Hammer and the Hero meet the announcers, Murray and Mad Dog, the latter being a Crucible record holder. Hammer is not allowed to compete, due to her insulting Mad Dog, and the Hero's dog is not allowed in, so the Hero is forced to fight alone. First however, the Hero has to complete various other quests in order to be "famous" enough to be allowed in. The Hero emerges from the Crucible triumphant, conquering all eight rounds and being greeted by new adoring fans outside. It is here that the Hero has one last chance to complete any unfinished tasks before leaving for the Spire. One of these tasks involves a battle between the Temple of Light and the Temple of Shadows, but it is unclear which side the Hero chose.

Upon completing their affairs, the Hero talks with the boat captain, who says that no personal effects, weapons, or their dog are allowed on board. Hammer promises to watch after the dog, and the Hero begins their career as a Spire guard.

Upon arrival at the Spire, the Hero sees Lucien once again, now an older man gone mad at the idea of the Spire and its capabilities. He informs the Hero and the other guards that the world is corrupt and does not punish evil as it should, and that they stand in an instrument of change, and subsequently puts all the guards to sleep using some sort of Will spell.

Upon awakening, the Hero is fitted with Spire guard clothing and an obedience collar which drains experience away from those who do not obey. Along the way to the Commandant's Chamber, the Hero sees Bob, a man who arrived with them and appears to be friendly, and Garth, who immediately recognizes the Hero and advises patience. The Hero then meets the Commandant, who explains the "project" in greater detail, saying that their progress is not a miracle, but a product of obedience. The Hero can refuse to do anything the Commandant tells them to, resulting in their collar being activated. The Hero can withstand the pain two times, but on the third, they faint from the pain.

In a span of ten years, the Hero faces two choices. The first choice being whether to starve disobedient workers or feed them, and the second being whether to kill or spare Bob. Whether or not the Hero kills Bob makes no difference as Bob will die anyway either by the Hero's hands or the Commandant's (although you may choose to attack the Commandant instead and gain a large amount of Good points for each hit). Later, the Hero is called to the Commandant's Chamber and ordered to find a missing guard from one of the construction sites. Upon finding the guard, the Hero discovers him dead at Garth's hands. Garth, who has spent the last ten years focusing his Will, has finally progressed to the point of being able to destroy the Hero's collar and to have killed the missing guard. The Hero must now do all the fighting for the both of them as Garth has no power left.

The Hero fights their way to the Commandant's Chamber as Garth states that they're not leaving until the Commandant is dead. The Commandant appears with several guards and fights the Hero, but is killed. Garth regains his powers through the Commandant's death and opens a Cullis Gate down to the docks. The Hero and Garth make it to one of the boats and escape with a new batch of recruits.

Upon arrival at the Oakfield docks, they are met by Theresa and the Hero's dog. Theresa informs Garth that he cannot defeat Lucien on his own, and Garth takes Theresa's hand as she teleports him to the guild. She also gives the Hero all his/her equipment back.

Theresa tells the Hero to go see Hammer at Rookridge Inn. Hammer soon departs after catching up with the Hero to go see a source who might have information on the Hero of Skill. Theresa then tells the Hero to take some time to recuperate, and if they have chosen to have a family, go and see them again. If the player chooses to do this, they will see that their spouse thought them to be dead and their child (if they had one) is now ten years old. The Hero may stay with their family for a while or leave immediately and receive lamentations from their spouse, asking them what happened to them in the Spire and what made them so cruel.

Theresa contacts the Hero and tells them that Hammer has information about the Hero of Skill and to return to the Guild. Upon arrival at the Guild, Garth informs the Hero that he had no idea what Lucien was planning the night that Rose died, and if he had known, he would have stopped him. Hammer arrives shortly thereafter, marking the first meeting between Garth and Hammer which is accompanied by a trade of insults. Hammer then says that she thinks the Hero of Skill is a pirate named Reaver who would make crews of other ships surrender by using his pistol to shoot the captain from afar. She says that he runs the port town of Bloodstone, surrounded on three sides by Wraithmarsh and on the fourth by ocean. Theresa notes that they can get to Bloodstone by travelling through Wraithmarsh, to which Garth has conveniently made a Cullis Gate to at Brightwood Tower. Hammer, Garth and the Hero all travel to the Tower.

Upon arrival at the tower, Spire Guards are there again and a fight ensues. Garth attempts to activate the Cullis Gate to Wraithmarsh while the Hero and Hammer fend off a great many guards and commandants. Upon activation of the gate, the Hero enters first to find himself/herself all alone in Wraithmarsh, and subsequently gets knocked out as the Cullis Gate explodes. The Hero then gets locked in a cage by Old Gregg, who seems to think they are from Bloodstone at first. He comments that Bloodstone would be burned to the ground if there was any justice, and reckons he'll to do the same with the Hero. Upon saying this, a blanket of fog covers the area. He leaves, presumably to investigate the source of the fog. This is followed by a high-pitched scream, and the fog lifts to reveal the old man's body. He is killed by what Theresa (upon establishing contact with the Hero again) identifies as a banshee.

The Hero's dog comes out of the fog and retrieves the key from Old Gregg's body. Theresa says that the gate malfunctioned and Hammer and Garth were sent back to the Guild, and that the Hero must make it through Wraithmarsh on their own. Theresa identifies the sinister region as what used to be Oakvale, a village burned to the ground by bandits and later destroyed for a final time by a foolish young man who made a deal with the Shadow Court for immortality. The Hero eventually makes it through the marsh after defeating hollow men, balverines, two banshees, and a troll.

Arriving at Bloodstone, Theresa tells the Hero to go and make Reaver's acquaintance. Reaver seems glad to meet the Hero and flirts with them regardless of their gender. Reaver, before dealing with the Hero, wants them to prove to him that they are worth dealing with by increasing their renown through several quests that are available after arriving in Bloodstone. Around this time, reports suggest that the Hero found alost pirate's treasure.

After doing this, Reaver informs the Hero that he discovered that they escaped the Spire, and if they run an errand for him, he will help them. Reaver tells the Hero to deliver a seal to the Shadow Court, but there is more to the task than Reaver lets on (as noted by Theresa). Upon entering the Shadow Court and after defeating several shadows, the Hero meets a young girl who says that she and her friends were reading from a book and somehow ended up in the Court. Moments later, the Shadow Judges appear and the apparent leader informs them that whichever one of them carries the Dark Seal will sacrifice their youth and beauty so Reaver may keep his (this confirms that it was in fact Reaver who destroyed Oakvale). The Hero may keep the seal and be aged permanently or give the girl the seal, sacrificing her youth and beauty. It is unclear which the Hero chose, and Theresa justifies their choice either way. Regardless of the choice, Reaver has again fulfilled the bargain; but when the sacrifices stop, the Shadow Judges will come for him.

When returning to Bloodstone, Reaver says that while the Hero was away, he made an agreement with Lucien in which Reaver hands over the Hero for "a large heap of gold". After saying this, one of Reaver's cronies informs him that the city is under attack by Lucien's men, and that their leader is saying "find this Reaver". Reaver seems appalled that Lucien broke their agreement and temporarily allies himself with the Hero to escape from Bloodstone by fleeing down an escape tunnel built by smugglers in his study. However, they are intercepted by Lucien's men, and Reaver and the Hero must fight through them to escape to Smuggler's Beach.

After the Hero and Reaver exit the tunnels, Garth and Hammer are already outside waiting for them. Reaver then destroys the tunnels using some form of explosive and is about to flee on his escape boat, but not before it is destroyed by a Shard. Lucien's men try one more time to capture the four Heroes but fail when Garth discovers the weakness of the Shard; long, sustained Will attacks. All four Heroes then work together to destroy it. Once it is destroyed, Reaver is about to depart when Theresa shows up saying that if he does not join them, Lucien will control the world and everything in it (which motivates Reaver, because if this happens, then he will have no one to sacrifice to the Shadow Court). They then depart for Hero Hill.

Upon arrival at Hero Hill to call forth "The Great Weapon" which will defeat Lucien, the Heroes start discussing Lucien's true intentions, but this talk is brought to a close when Theresa urges that they start the ritual in which the Hero stands in the center of the hill with the other three off to the side. Upon starting the ritual, there is a bright light as the three Hero attributes come together, and when it subsides, Hammer, Garth, and Reaver are weakened while the Hero of Bowerstone stands tall, and Theresa is gone.

Shortly after, Lucien arrives with more Shards and chastises the Heroes, saying they had enough power to build a new world and they wasted it trying to save the old one. He then teleports Reaver, Garth, and Hammer away so only he and the Hero are left on the hill. Lucien then reveals that he killed his/her family (if the Hero chose to have one) and "the last of the heroic bloodline shall flow out onto this hilltop." When Lucien is about to shoot the Hero, the dog jumps in the way of the bullet and is killed. It is then that Lucien seems to show pity for the Hero, saying that the last time he killed them, it tore his heart out but they were both young. It is here that Lucien shoots the Hero. After the Hero is shot, the world goes black and Theresa's voice is heard saying the same phrase she used when she rescued the Hero as a child: "Death is not your destiny today, little Sparrow."

The Perfect WorldEdit
The Hero wakes up in a sort of dream world as a child where Rose is still alive, and they are living on a farm with their parents. The Hero may perform various activities on the farm, killing beetles, shooting bottles, and rounding up the chickens. Once it is late enough, Rose suggests they go to bed.

In the middle of the night, the Hero wakes up to strange music coming from outside the border of the farm. The Hero goes to investigate, with Rose following. Rose implores her sibling not to go, and that she doesn't want to be alone again. After the Hero leaves, the sky turns red and Rose screams and disappears. Along the road to investigate the music, the Hero sees several bodies all murdered brutally and eventually sees the way to put an end to all of the chaos that Lucien has brought about: The music box. Though its origins are unknown, the music box is, in fact, the Great Weapon.

After reflecting on their life, the Hero goes to the Spire to confront Lucien once and for all.

When the Hero gets to the Spire, Lucien appears to be bending all three Heroes' power to his own Will. After remarking how astounding the Hero's power is to have cheated death a second time, Lucien attempts to put the Hero to sleep again. However, the Hero starts using the music box, and it appears to have an effect: Lucien's bond with the Heroes is broken, and he has no power left. At this point, the Hero may kill Lucien with ease or wait and Reaver will do it, remarking that he thought Lucien would never stop talking.

Shortly after, Theresa appears and tells the Hero it is time for their reward. The Hero has three choices: Sacrifice aka The Needs of the Many, in which all who died in the making of the Spire will be brought back to life, but everyone the Hero loved will remain dead; Love aka The Needs of the Few, in which all the Hero's family, including their dog and Rose, will be brought back to life, but everyone who died in the making of the Spire will remain dead; or Wealth aka The Needs of the One, in which the Hero will get a million gold, but their family and all those who died in making the Spire will stay dead. It is unclear which the Hero chose, but a letter received soon afterwards may contain the answer.

Garth says he wishes to return home to Samarkand along with Reaver (who tags along for the exotic substances and uninhibited people). Hammer wants to go north to study with the warrior monks. Reaver sarcastically thanks the Hero for dragging them into this mess, Garth says that he is glad they met and that they will meet again, and Hammer says that "There's nothing left for me here, well, aside from the one thing, the best friend I ever had" as all three are teleported away. Theresa then says that it is time for the Hero to leave; the world is theirs to enjoy, but the Spire is hers alone. Though originally seen as an evil statement questioning Theresa's motives, the answers to why she says this are found in two places:
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0 | 0 Comments | by Dark_Fantasy | 5 hours ago