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Chronology of books by A.L.C.R.R.


42d/12-24d
The Ally Chronicles: Part 2 (1805-1809) (Allison Bellows)
SC: _kristy31
Lower Slaughter - Series Six
The AIDES
The Hellifax Adventure
The Aliens
The Animals
The New Terrence Veiler and Philip Philips Novel
The Chaos
The Book Problem
The Catholic Secret
The Free Men
The Belle
The Abduction & Abortion
The Hope for Heaven
The Legend of Sleepy Hollow
The Neverending Torture
The Worst Man in the Universe (1812)
The Vision
The Ice Guardian

Grande Larcen V
Prologue
Somewhere, North Dakota

Prologue: In __04, Michael, Titus, and, Bradley are robbing a Dakota Reserve in North Dakota; however, during their attempted escape, Brad is shot in the head by an arrow which leads Michael to drive their carriage. It is eventually destroyed by a train and their horse is horrendously killed and the trio must escape on foot.

Los Angeles
Simon Yates

Fredrick and Chadwick: Fredrick and his best friend Chadwick must resale a pair of high end race vehicles and return them to Simon's shop.
Resale: Fredrick and Chadwick must repossess a green-saddled stallion for their boss, Simon Yates, which belongs to a member of the "Mates" gang.
Complications: Complicated
Simon makes a deal with a man named Mr Kim in the store between the 6:00 A.M. to 6 P.M. work time. Simon asks Frederick to take back a yellow car for resale. Simon was also infuriated at Frederick for not delivering the green-saddled horse he had asked Frederick to take back to the store. Frederick snuck around the gardener and snuck into an upstairs window of a large Spanish home. Fredrick has to break into the house and take the car without being detected by anyone on the property; he sneaks through the bathroom, hearing a young man profaning at his play-fellow whilest playing chess. Frederick snuck into the kitchen and heard an argument between a young lady and her mother about someone staying at the house.

in's house.
Expropriation: Frederick takes another vehicle, this time, to a theater.
Appropriation: Frederick takes a vehicle for Tracey Wiggum.

Mary-Rose Quille
Run From Your Deamons - Michael has a foot race with Mary-Rose.

Hao Lee
Work Frederick races against Hao.
The Chase
Frederick helps Blair look for of Elizabeth Tuke while chasing her and knock out one of his adversaries. After "Complications"/"Pulling Favors" Eclipse Boulevard, West Vinewood Required for the 100%.
Paparaazzo - The Sex Tape Escape from Poppy Mitchell after catching her in a very compromising situation. After "Paparazzo" Gentry Manor Hotel, West Vinewood
Paparazzo - The Partnership

Grande Robbery: Jewelry Store
Rob Shreve Jewelry Store in Boston, Massachusetts.

Grande Robbery: MorningWorld

Grande Robbery: Wheel of Fortune

Grande Robbery: The Buenaventures Mission

Grande Robbery: Whitewash

Grande Larcen On The Line

Serials
1381
Grande Larcen; Grande Liaison: A Seafarer's Solice
Grande Larcen; Grande Liaison: Causatous Creators
Grande Larcen Grande Liaison: Kleptomanic Creators
Grande Larcen Grande Liaison: St Nick's Snowfall
Grande Larcen Grande Liaison: A Masque Massacre
Grande Larcen: Grande Liason: Beautiful Business
Grande Larcen Grande Liaison: Luxury En Larceny
Grande Larcen Grande Liaison: Antique Aristocracy
Grande Larcen Grande Liaison: American Acceptance
Grande Larcen Grande Liaison: La Escuela De La Marina De California
Grande Larcen Grande Liaison: War Of The Wayfarer
Grande Larcen Grande Liaison: Friendly Festivities
Grande Larcen Grande Liaison: A Series of Robberies Of The Rich
Robbery the First: Ludicrous Larcen
Steal a sum of $3089 20c from a Spanish aristocrat staying in California.
Robbery the Second: The Preposterous Plan
Steal a man from the New Jersey State Prison in Trenton, New Jersey. He will give them $270,768.21 for doing so.
Robbery the Third: Fortunous Files
Steal files from the poppy palace in the shores of California
Reward: 419,452.39 R
Robbery the Forth: Amourous A
Steal candy and deliver it to The House of Lights
25,620.12 R (687 P 14s 1d)
Robbery the Fifth: The Last Larcen
Steal an equivalent of 20,856 Pounds, 1 shilling, and, 7 pence in American money from the First Bank of the United States in Philadelphia, Pennsylvania. Total Reward: 776,991.6 R
Grande Larcen, Grande Liaison : The Ill-gotten Ingots Part I
Grande Larcen, Grande Liaison: The Ill-gotten Ingots Part II
Grande Larcen, Grande Liaison: A Freelance Felony
Grande Larcen, Grande Liaison : Rattler's Revenge
Grande Larcen, Grande Liaison : A Hallowe'en HuntFamily Festivities '15

6181
Grande Larcen On The Line: The Dangers Of The Dare-Devil
Grande Larcen On The Line: Love's Greatest Loss
Grande Larcen On The Line: Rattler's Revenge; A Custom Of California
Grande Larcen On The Line: Adventures In Felony and Infedelity
Grande Larcen On The Line: Grande Larcen On The Line: The Dangerous Acts of Dare-Devil Racing
Grande Larcen On The Line: The Life of Outlaws
Grande Larcen On The Line: Traditions Of Casual Trade

7181
Grande Larcen On The Line: The Dangerous Acts of Dare-Devil Racing; Special Sports
Grande Larcen On The Line: An Adventure Of Arms Trafficking
Grande Larcen On The Line: A Smuggler's Story
Grande Larcen On The Line: The End
Grand Robbery:
Act I: The Breach
Chapter I: Medical Equipment
Chapter II: Courier's Demise
Chapter III: Deluxe Design
Chapter IV: Additional Adventures
Chapter V: The Farm
Chapter VI: The War Room
Chapter VII: Grand Robbery - The Breach Reward: 504,963.1 R

Act II: The Kod Problem
Chapter I: The Key to His Heart
Chapter II: The Adventure
Chapter III: Rescue the Journalist
Chapter IV: Fire!
Chapter V: The Russian Problem
Chapter VI: Submersible
Chapter VII: Grand Robbery - The Kod Problem Reward: 94,406 R

Act III: From the Beginning to The End
Chapter I: Rescue 14
Chapter II: Escort the Journalist
Chapter III: Mustang
Chapter IV: Colt
Chapter VI: War Machine
Chapter VII: Grand Robbery - From the Beginning to The End Reward: 932,192 R
The Total Grand Robbery The End Reward: 1, 531,561.1 R

8181
Grande Larcen On The Line: Southern California Story; Sport Series
Grande Larcen On The Line: Prestigious Parties
Grande Larcen On The Line: An Aura Arena

9181
Grande Larcen On The Line: Diamond Deals

Presunción de Amigos (7181 - 8181)
The First Series
Episode 1 Becci Perez, consociated to Gavin Richards, suggests they should ask for roommates. Gavin suggests they go to his family's house in Philadelphia, where they meet exiled members of wealthy families. Kalani and Jose Mitchell allow Becci to move in with her previous sweetheart, Gavin Richards, in Western Mexico.

Episode 2 The Roommates all find ways to support the household; Gavin struggles to find something to write about in this ever-changing world, Becci becomes the entertainment in a ball hosted by the prestigious Crenley family, Kalani takes up work as the kitchen maid for the Richards, and, Jose proves his skill reveals the war will turn into something bigger.

Episode 3 Kalani receives shocking news that her Hawaiian mother had died; Kalani is devastated when she is prohibited from writing to her sweetheart, Garvon Francis, she secretly meets him in his house in southern New Orleans and is discovered in her secret affair by her father. John Mitchell forbids Kalani from talking to anyone associated with the Mitchell family in which she was born.

Episode 4: Gavin helps Kalani reconcile her love connection with Francis by inviting him to an event hosted by the Richards. Kalani later attends this event as a caterer and meets up with Garvon. Becci finally meets her brother-in-law, Isaac Richards VII, Becci tries to stop his drunken flirtations with the African barmaid and fails as they disappear for the rest of the night.

Episode 5: Kalani received news that Garvon Francis has died, but, Becci is pleased to see Gavin Richards has found an idea; Gavin sets off to become an author, getting a job with a publisher, Gavin plans to move out of Mexico and live in London.

Episode 6 Becci tries to find a job to help support the household, she stopped working for the Crenleys as an unpaid Joker after being denied pay; Gavin finishes his first report titled "Government of Women", and Kalani works with Jose to find out what the United States of America is

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Chronology of books in SOEU in Full with Chapters


Camellia: The Adorable, Beautiful, Cute, Dainty, Ecstatic, Fabulous, Gorgeous, Humorous, Interesting, Joyous, Kitty, Lovely, Marvelous, Opinionated, Pretty, Queenly, Rich, Special, Terrific, Unbelievable, Victorious, Wonderful, Xenile, Youthful, Zany history of Camellia Saintclaire. 5518 - 3681 by Camellia Saintclaire

A Humorous Hunter; or Harmful Ulterations Negitivaly Terrorizing with Evil Results, Causing Innocents Violently Inflicted Causaticaly (0481 - 0581) written by HC Noir Maarrford

This mystery tells the story of Isaac Richards XII and Isabel Richards XIV, who lost their parents in a fire, who leave with their sister Indigo to live in many strange places. Written by an attractive author, Drama Cardford, the tale of these orphans pursued by this humorous hunter will be revealed.

Act One: A Gloomy Guardianship (0581)
abel was inventing, and Indigo was helping her parents. Suddenly, a fire burns their home and they lose their parents, the three children are visited by the master of their estate who gives them to a seemingly generous guardian.

Chapter One
The three Richards' children are all doing what they love: reading, tinkering, and helping around the house. Suddenly, their mother collects them all with a couple of bags and runs them outside, she went back in an never saw her children again.

Chapter Two
The children play on the road in a nearby street when the master of the Richards' estate informs them of the tragic fire, they do not see it as an unfortunate accident.

Chapter Three
A mysterious man named Hitver Cunic agrees to adopt them, but he may not be such a generous guardian as he claims to be. They meet the Honourable Calverley, a neighbor of Hitver Cunic, as she teaches the three woeful children the basics of life.

Chapter Four
The generous guardian lets the children sleep in his enormous guest room, he asks them to cook for him, the three children does what he says happily. They cook pasta with a rich tomato sauce.
Chapter Five
The children sleep in the guest room as their thoughts question their adoptive parent's generosity. Isaac agrees to spend the night searching the house as he sees an insignia that he had seen before: HC.
Chapter Six
Isabel believes HC could be his initials, Isaac insists he saw it somehere else, Indigo sleeps at this point. Isabel hears a noise and goes to investigate, Isabel goes closer as she notes that it sounded like laughter.
Chapter Seven
Isaac, Isabel, and, Indigo are shocked when a dead body appeared in the sitting room. Harry walks in, and, is dramatically more emotional. Hitver leaves to inform the police and the morgue, Isaac and his siblings investigate.
Chapter Eight
The coroner claims the man died of laughter, a deep pit forms in Isabel's stomach as she remembers the man laughing the night before. Isaac, Isabel, and, Indigo invest their time into their investigation of this death.
Chapter Nine
After the shock of a death, the children request to be relocated, Hitver gets emotional and forces the Richards children to stay in his home. He suddenly smirks oddly as he invites them to one of his shows.
Chapter Ten
The day of Hitver's show is nigh, he shows the children how busy actors are, his sudden negligence gives the children a chance to find out more about Hitver Cunic. They find his bedroom, which has words scrawled on some papers and plans for his next show.

The day of the show, Indigo is missing and Hitver Cunic is too busy to care. Isaac researches some books in his pouch his mother gave him. Isabel builds a telegraph to alert the police. Indigo is still missing from the scene.
Chapter Twelvewhere for the killer. The Jester reassures Hamlet that everything will be fine, and that he will live through the pain.
uncle, aunt, a young man, and two loving parents by fire. Hamlet eventually is killed by the Jester, laughing himself to death. The Jester goes out with a laugh as he dies as well.

The whole audience bursts into laughter as they all slowly die, the two children run away as they reached the front doors to his as they all slowly die, the two children run away as they reached the front doors to his home. Hitver Cunic appears behind them and reminds them that Indigo was missing.

Indigo appears behind Hitver Cunic as he puts them all to bed; Isaac, Isabel, and, Indigo fall gently asleep. Indigo wakes up early in the morning and smells smoke. She wakes up the two siblings as the all look out the window in despair.

The three children escape the fire as they look back at the disaster that had also been done to their other home. Hitver Cunic stumbles out as the children looked at the façade, which here means the exterior, the entire façade was unburned besides a small patch on the front with a firey insignia: A Chess Knight.

Volume Two: A Chiroptera Cavern

The adoptive guardian of the Richards family's three children goes to meet a fellow biologist who uncovers his research on bats in a Chiroptera Cavern he discovered beneath his house. The three soon discover the bats were released, and the guardian takes them home, not attesting to this mysterious incident.

Chapter Eleven ate introduces himself as a budding biologist, excusing the pun, and asks the three children to assist him and Mr. Cunic in their research. Isaac jumps at the chance, while Isabel and Indigo go with him.

Chapter Twelve
The five walk down basement stairs into a cold shaft, Isaac had been studying caverns in the Cunic mansion; but actually seeing a cavern was awe-inspiring. The three children saw bats sleeping in their own bat cave, the five walk down the many Ciroptera Caverns as they explore and research bats.

The three children decide to live with the biologist and Hitver Cunic will live with another associate that he is associated with. The biologist agrees as they get ready for bed; while Isaac, Isabel, and, Indigo sleep they hear a faint laughter and screeching sound.

Chapter Thirteen
The three children see the horrific incident that cased the bats' distress. Early the previous night, someone had come in. Hitver insisted it was the bats, as they were already in the cave. The three leave the cave as Hitver Cunic takes the children.

Chapter fifteen
The three leave the burning building as Isaac is worried about the bats, Hitver Cunic shrugs and unemotionally walks off. Hitver Cunic books a room for four at a Hotel: Isaac is worried, Isabel is anxious, and, Indigo is tired.

Volume Three: A Haunted Hotel
Hitver Cunic and his three adopted children: Isaac, Isabel, and, Indigo go to a Gothic Hotel. The hotel is thought by the three to be haunted , due to the mysterious events.


Chapter Sixteen
The three orphans of the Richards: Isaac, Isabel, and Indigo Richards and their guardian Hitver Cunic stay at a Gothic Hotel for the night while Hitver is able to get an associate to stay with.

While Isabel and Indigo sleep, Isaac hears footsteps, Isaac stops his reading by candlelight to check the origin of the noise. Isaac goes out to investigate, he turns on the tap and it explodes. The wet Isaac goes back to the room to wake up his sisters.

Chapter Seventeen
Isaac, Isabel, and, Indigo debate whether this mysterious occurance is the fault of ghosts: Isaac talks of the logical side of the debate, Isabel talks of the spiritual side of it, and, Indigo talks of the superstitious side of the debate.

Chapter Eighteen
Isaac researches the paranormal in fictional and real occurances, Isabel invents a trap for the ghost- assuming it can be caught- and fixes sabotaged objects inside and outside of the hotel room, and, Indigo burns sage around the hotel room to ward off ghosts.

Chapter Nineteen
The mystery three go and see if their ideas worked to some degree: Isaac learned that exorcisms and prayer will give them a scare, Isabel learned that her trap caught a man and caused him mad and she ran, Indigo learned that incense only causes coughing and that she should be stopping.

Chapter Twenty
Isaac, Isabel, and, Indigo learned that Isabel captured their guardian: Hitver Cunic as they are scalded and he takes them out of the Haunted Hotel forever robbing them of the solution to this mystery.

Volume Four: A Doomed Dock
A friend of the Richard's guardian, Annie Annapolis, is sailing The Lithographer on her maiden voyage. The Lithographer has a few secrets that costs a life.

Chapter Twenty-one
The orphans meet a wonderful associate of Hitver Cunic, Annie Annapolis, she is a bit paranoid about someone leaving a group. Hitver Cunic becomes the captain of the ship, as he had requested it from Annapolis the day before.

Chapter Twenty-two
The day of the voyage is nigh, the three sleep off their stress, Isaac wakes up in the middle of the night and looks for something to read. Isaac takes Moby D*ck off the shelf in the library, he walks back to his cabin as he sees the private library of Anne Annapolis. Isaac decides to look for something else to read. He opens the door and walks inside, he searches through the books until he sees a book snagged on a mechanism.


Chapter Twenty-three
Isabel wakes up in the middle of the night, taking Indigo with her, to look for Isaac. Isabel is worried that Isaac had been lost of the ship, Isabel looks throughout the deck for him. Isaac later re-appears with a book, a code-book, Isaac Isabel and Indigo read through the book.

Chapter Twenty-four
Indigo remembers her parents, a hardworking inventer and a hardworking housewife, Indigo wanted to be cared for and loved - none of these had Cunic or Annapolis fulfilled.

She saw a coded word "FADOLG" in the book scratched with pen, Indigo wondered what it ment. Indigo asked Isabel and Isaac, but she said she did not know either and he said he could find out by using a decoding method called anagraming, Indigo put the message into her pocket to try again at a later date.

Chapter Twenty-five
Isaac read through the code-book, the codes did not match this one, he tried to anagram the word. Anagram was not the code, none of the was the code; Isaac wondered if, like the HC thing, that this was just a random word.

Chapter Twenty-six
Isabel went back to sleep, in the morning, she talked to Indigo about the scary message they found. "Dag Fol" Indigo said, which was even scarier, Isabel had heard that before. Isabel saw the captain and saw he had a knight on his pocket square, she screamed as the ship crashed. he side, Indigo walked back down and woke up Isaac. They both got changed and walked over to the cabin to find Isabel, when she "Dag Fol" Indigo said, which was even scarier, Isabel had heard that before. Isabel saw the captain and saw he had a knight on his pocket square, she screamed as the ship crashed.

Chapter Twenty-seven
Indigo woke up to a shaking of the ship, she walked up and saw the ship was moving slightly off the side, Indigo walked back down and woke up Isaac. They both got changed and walked over to the cabin to find Isabel, when she was gone, Indigo said the melancholy world "Dag Fol" and Isaac gasped.

Chapter Twenty-eight
Isaac ran towards the c*ck pit as he saw Isabel violently injured. Isaac kissed his sister as Hitver Cunic walked in, Isaac saw the knight chess piece on Hitver's pocket square; he saw the same thing on Annie's handkerchief in her office. Hitver claimed that he was sad for her demise and that a cockpit is no place for a child.

Chapter Twenty-nine
Isabel crawled away as Hitver left, Isaac stopped her and asked her what happened. "HC" was all she said as she slowly closed her eyes, Isabel woke up an hour later being asked to evacuate. Isabel had forgotten that the ship was sinking, she looked down at her body and stood up.

Chapter Thirty
Indigo knew the man was a Dag Fol when she had first laid eyes on that generous guardian. Indigo ran to the cockpit and Isabel took her hand and ran. Indigo saw Isaac as they all were shipwrecked.

Volume Five: A Rambunctious Railway
While on a train ride back to the city, the Richards and their guardian experience a ravenous railwayman and a ravishing relation. The four passengers experience A Rambunctious Railway trip.

Chapter Thirty-one
The orphans, Isaac Isabel and Indigo, along with newly found villain: Hitver Cunic swam ashore after a shipwreck. Everybody coughed up a bit of water, then, Hitver Cunic saw a train. Hitver bought a ticket and boarded the train, he told them they would have to pay for their own tickets. Isaac looked in his pocket and $2, Isabel found four dollars, Indigo found nothing. They had enough for a $2 ticket each, Isaac bought one ticket and Isabel bought two tickets.

Chapter Thirty-two
Isaac could not believe money would be a big problem, their father used to travel in his yacht and sailor. Now, they struggled to buy three train tickets. Whilest on the train, they found Hitver Cunic, they recently found out that he was a part of an evil group called HC. HC was seen everywhere, from the door of Hitver's Casa.

Chapter Forty-two
Isabel enjoyed her travels, she saw the train manager had a familiar appearance. The train guard called himself Hintic Cuver, he called a girl called Clo to send them to their seats. Clo sent Isabel to a seat next to Hitver Cunic, who was lying on the chair lazily.

Chapter Forty-three
Chapter Forty-four
Chapter Forty-five
Chapter Forty-six
Chapter Forty-seven
Chapter Forty-eight
Chapter Forty-Nine
Chapter Fifty

Part Two: Occupational Obstacles (1581)

Volume One: A Woesome Workhouse

Volume Two: An Obedientiary Orphanage

Volume Three: An Augmented Asylum

Chapter Eighty
Chapter Eighty-one
Chapter Eighty-two
Chapter Eighty-three
Chapter Eighty-four
Chapter Eighty-five
Chapter Eighty-sixe
Chapter Seventy
Chapter Seventy-one
Chapter Seventy-two
Chapter Seventy-three
Chapter Seventy-four
Chapter Seventy-five
Chapter Seventy-six
Chapter Seventy-seven
Chapter Seventy-eight
Chapter Seventy-nine

A Tremendous Tunnel

Chapter Eighty-seven
Chapter Eighty-eight
Chapter Eighty-nine
Chapter Ninty
Chapter Ninety-one
Chapter Ninety-two
Chapter Ninety-three
Chapter Ninety-four
Chapter Ninety-five
Chapter Ninety-six
Chapter Ninety-seven
Chapter Ninety-eight
Chapter Ninety-nine
Chapter One-hundred
Chapter One-Hundred-and-one
Chapter One-hundred-and-two

Act Three: Horror-Contained Hysteria (2681)

A Cameranious College
Hitver Cunic visits Oxford University, and studies the secret Hamartiology Class.
pter-One-hundred-and-seven
Chapter-One-hundred-and-eight
Chapter-One-hundred-and-nine
Chapter-One-hundred-and-ten
Chapter-One-hundred-and-eleven
Chapter-One-hundred-and-twelve
Chapter-One-hundred-and-thirteen
Chapter-One-hundred-and-fourteen
Chapter-One-hundred-and-fifteen
Chapter-One-hundred-and-sixteen
Chapter-one-hundred-and-seventeen


A Monomanic Morgue


A Ferocious Funeral
Chapter One-hundred-and-thirty-four
Chapter One-hundred-and-thirty-five
Chapter One-hundred-and-thirty-six
Chapter One-hundred-and-thirty-seven
Chapter One-hundred-and-thirty-eight
Chapter One-hundred-and-thirty-nine
Chapter One-hundred-and-forty
Chapter One-hundred-and-forty-one
Chapter One-hundred-and-forty-two
Chapter One-hundred-and-forty-three
Chapter One-hundred-and-forty-four
Chapter One-hundred-and-forty-five
Chapter One-hundred-and-forty-six
Chapter One-hundred-and-forty-seven
Chapter One-hundred-and-forty-eight
Chapter One-hundred-and-forty-nine

A Cunning Camellia

Chapter One-hundred-and-fifty
Chapter One-hundred-and-fifty-one
Chapter One-hundred-and-fifty-two
Chapter One-hundred-and-fifty-three
Chapter One-hundred-and-fifty-four
Chapter One-hundred-and-fifty-five
Chapter One-hundred-and-fifty-six
Chapter One-hundred-and-fifty-nine
Chapter One-hundred-and-sixty
Chapter One-hundred-and-sixty-one
Chapter One-hundred-and-sixty-two
Chapter One-hundred-and-sixty-three
Chapter One-hundred-and-sixty-four
Chapter One-hundred-and-sixty-five
Chapter One-hundred-and-sixty-six
Chapter One-hundred-and-sixty-seven

A Cultural Club



Act Four: Humorous Huntress (3581 - 5581)

An Informative Island


A Villainous Visionary (6581 - 7581)

An Impromptu Inn (7581)
The three siblings, Issac Isabel and Indigo Richards, are now 19 21 and 17 years of age respectively. Their mysterious driver, Rachel Carlzzford, took them to an inn once known as the Portman Hotel. They soon find out that the inn is not as noble as they thought from first impressions.



One-hundred-and-sixty-eight
One-hundred-and-sixty-nine
One-hundred-and-seventy
One-hundred-and-seventy-one
One-hundred-and-seventy-two
One-hundred-and-seventy-three
One-hundred-and-seventy-four
One-hundred-and-seventy-five
One-hundred-and-seventy-six
One-hundred-and-seventy-seven
One-hundred-and-seventy-eight
One-hundred-and-seventy-nine



An Austerous Arizona (9581)
Chapter One-hundred-and-eighty
Chapter One-hundred-and-eighty-one
Chapter O
Cha
ive: An Eldritch End (0681)

Chapter One-hundred-and-ninety
Chapter One-hundred-and-ninety-one
Chapter One-hundred-and-ninety-two
Chapter One-hundred-and-ninty-three
Chapter One-hundred-and-ninty-four
Chapter One-hundred-and-ninty-five
Chapter One-hundred-and-ninty-six
Chapter One-hundred-and-ninty-seven
Chapter One-hundred-and-ninty-eight

A Humorous Hunter; A Psychological Report on Mr. Hunter Civic (0681) by Dr. Henrietta Carter
Introduction
-Hunter Civic; an early life


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Chronology of Works in SoEU in Full with Chapters


Series Seven
The Cancellation
The Cripple Club
The Art of Arson
The Country
The Puppet
The Detectives
The Druid Problem
The Lower Slaughter Transformation
The Hymn Writers
The Carriage Conundrum
The Restaurant
The Latter-day Saints (7481)
The Cigarette
The Girls
The Special Christmas IV (8481)


Témoignage D'abord Revérse
A retelling of the kids' lives as younger kids, from notes and pictures, Christian McCoy has reversed the people's lives and used all his knowledge of their childhoods to write a book about it.

Series Eight
The Japanese Weapons
The Asylum
The Jew
The Dance
The Servant
The Jacksons Cult
The Wing Thing
The Best Friends
The Losers
The Death of Elijah Church
The Show
The Day After Tomorrow
The Snake Part II
Hop's death opens the town a new girl, Madeline. She joins the girls' party, but, they find out she is not new.
The Baby
Willa has a baby with Steven when people start to discover her secret, Al starts to become good friends with Steven, Willa develops a jealous attitude for Al.

The Teen With the Firey Hair
The Closed Club
The Skywhale
The Virgin

Series Ten
The Tragedy of the Cook
The Smog
The Family Man Part I
The Family Man Part II
The Million Little Lies
The Homo-Orcus-Porcus
The Nanny
The War (1848)


The Power of God (play)
Act I: The Power of God
Act II: Protégé
Act III: Lower Slaughter
Act IV: October Week
Act V: Power of Goths
Act VI: Historical Relevance


Civil Wars; an Advancement in Aeronautic Engineering (2581 - 5681 )

Part I: A Dark Journey

Act I - Shadows of Darkness
Termoil has engulfed the Union Republic.
The distribution of trade routes to outlying states is in dispute.

Hoping to resolve the matter with a blockade of deadly battleships,
The greedy traders has stopped all shipping to the small city of Nauvoo.

While the congress of the Union Republic endlessly debates these alarming chain of events, the Head Councillor has secretly dispatched two hero knights to settle the conflict.




Scene I - Overture

Thirty-two years before the events of Sky Wars: Episode V: A Greater Faith, there is a trade dispute between the traders and the outlying states of the Union Republic; which led to a blockade around a small city called Nauvoo.

The leader of the High Counsel secretly dispatched two Heroes, Master Midnight and his protégé only known as "Rook" to serve as the "the ambassadors" to the trader's flagship in order to meet with Viceroy Guna and resolve the dispute.

At Nauvoo, Master Midnight and his Protégé "Rook" meet with Guna as they try to settle the conflict peacefully. Master Midnight loses his temper and gets little information. find a Maskwaki tribe member named Etlelooaat - Nicknamed Lu-Lu by Midnight's Protégé - who's tribe was killed by Guna's gunmen.

The Viceroy was arrested and the two freed Empress Caldwell from his clutches. The three fly away as they crash the Empress's Skyship into a mysterious desert country where they meet a young boy.
eone discovers Dark Vengeance invading Earth.

Scene II - The Shadows of Darkness
Will-Wren offers to train the young boy, Scelto, as Doya sees ths shadows of darkness surrounding this boy. Will-Wren personally takes him on as his new rook.
Scene III - The Senate
Scene IV - Queen Caldwell
Scene V - Landing at Nauvoo
Scene VI - Etlaluaat
Scene VII - Quashquema
Scene VIII - Chief Chien
Scene IX - The Boat
Scene X - Des Moines
Scene XI - Rescue Ship
Scene XII - The Blockade
Scene XIII - Foum Tatawin
Scene XIV - Tawot's shop
Scene XV - Scelto's Room
Scene XVI - Shnook's Home
Scene XVII - Outside the Race
Scene XVIII - Inside the Race Room
Scene XIX - The Tatiwin Market
Scene XX - The Race
Scene XXI - The Second Race
Scene XXII - Home
Scene XXIII - The Reward
Scene XXIV - The Path
Scene XXV - The Ship Port
Scene XXVI - The Queen's Quarters
Scene XXVII - New York
Scene XXVIII - The Yusha Counsel
Scene XXIX - The Senate
Scene XXX - The Yusha Counsel - Scelto's Trial
Scene XXXI - Cunic's Quarters
Sc//Emmaheartx
Scene XXXII - The Yusha Counsel - Scelto's Deliberation
Scene XXXIII - The Queen's Throne - A Gambit
Scene XXXIV - The Meskwaki Tribe Centre
Scene XXXV - The Battle
Scene XXXVI - The Enemy's Base
Scene XXXVII - The Home of Etlalulaat
Scene XXXVIII - The Battlefield
Scene XXXIX - The Dueling Grounds
Scene XXXX - The Meskwaki Retreat
Scene XXXXI - The Ship Port
Scene XXXXII - Guna's Trial
Scene XXXXIII - The Ship Port - Will-Wren VS. Dark Myiasis
Scene XXXXIV - The Enemy's Retreat
Scene XXXXV - Bushi Headquarters
Scene XXXXVI - Cunic's Accolade
Scene XXXXVII - Yusha & Bushi Accolade
Scene XXXXVIII - The Funeral
Scene IL - The Celebration
Scene L - The End


Scene XIII - The Epilogue
The journey is over, ten years later, the boy is training to be a hero. His training is continuing and Black Midnight, the new Black Midnight, has donned his previous master's coat for the first time.

Scene XIV - The Shadows of Darkness
The Shadows of Darkness are continuing as a new villainous figure appears; receiving a menacing telegram.

The Mystery of the Deduce
The Teacher and the Boy
The Party in Hell 1859
The Origin of Species
The Origin of Species MMCCLXXVIII
The Fate of Sean
Series Eleven
The Negro
The Church Problem
The Life of Lice
The Invasion
The Special Easter
The Snake - Part III
The Vied Violinist
Le Petit Problème
The Big One
The Story of Everything Part XXXII
The Story of Everything - Part XXXIII
The Story of Everything - Part XXXIV
The Guitar
The List (9581)
The Tragedy of the Syph
The Celebrity
The Poppies
The French Revolution
The Snake - Part IV
Overlogging
The Old Village
The China Problem
The Cancer
The Pandemic
The Pandemic II
The Secret of Buckingham
The High Society Opera: The Opera
The Darkness


Scene XV - To be Continued...
A man becomes a senator with uneasy motives and discusses the creation of a new country, a freedom movement starts the beginnings of a terrible Civil War.

The Destiny of God Short Stories - Series 2 Story 10: The Miserable Mistake

Archer X (1858 - 1862)
Turncoat Hunter
In this illustrated series, Archer X finds a turncoat as his disastrous bank loans are growing. Meanwhile, Lana K'Orahe starts becoming romantic with a master manipulator Cyrillus Fig.

Training Day
M orders Archer X to train his protégé, he calls Bolt. However, Archer sees it as an opportunity to punish Bolt from taking Sniper - his other protégé - from him. Elsewhere, Caroline and Pametha steal the HC personal files.

Directory Heroes
A new hero makes a start at SPIES, but, Archer X and Sniper discover something all too wrong about this all too perfect person.

Killer Union
Margaret hosts a dinner party in order to get support for her team; a group of assassins target the Union.

Honeycomb
M's career is threatened when a sensitive picture falls in enemy hands; M calls on Archer X for his expertise in seduction to get the picture back.

Scorpius
Archer X must rescue Lana from the clutches of Scorpius; Cyrillus not only fears for Lana's life, but she may be succumbing to Archer X's heroics.

Skyship
Archer and the crew battle each other when a bomb threatens the maiden voyage of the Emasculator.

The Rook
SPIES loses another battle with rival group SEIPS; M assigns Archer X and Sniper to liberate a priceless purebred Rook from SEIPS's best client to embarrass them.

Job Offer
Archer takes a high paying job at rival group SEIPS; Margaret will stop at nothing to save her son from the darkness.

Mother
Questions about the TRUE identity of Archer's father lead him into a perilous trap; Archer and Margaret have an explosive confrontation.

Luxury
Swiss Maiden
In yet another dangerous mission, M send the team to a luxury mansion in Gstaad to protect a rich man's daughter from a kidnapping threat. However, Archer X soon finds out who the real threat is.


A Growing Concern
After M is missing in Portugal, SPIES is sold to SIEPS investment manager Guest Fosters. Archer X and the rest of the SPIES team, fearing their jobs, must use every tactic they learned in HEROES to keep their jobs and find M.

Baby Trinity
Archer receives a £10 deposit and a wee baby Seamus as his mother, a streetwalker named Trinity Mckinley, claims the baby is his son. Archer claims he has never seen or heard of the woman as Cyrillus remembers her all too much.

Piper's Farce
M tries to spend less on gas, so, Archer X and Sniper are sent down the gasline to fix the problem, meanwhile, a villain in Louisiana is fixing the gasline to avoid paying for gas.

December Drunkards
When members of Woodsworth's Revolutionary War mates, nicknamed the "December Drunkards", start dying mysteriously he naturally suspects murder. As does Archer, who tries to help his loyal manservant find the killer.

Tragic History
Tired of his colleagues constantly calling him a failure, Cyrillus enlists the help of scientist Gregory Speed to inject a virus into the drinks served in Archer's Bar so Cyrillus can defeat the virus and be seen as a hero.

Play Celebrity.


Episode II - Trouble with Copying.

There is unrest in the Union Senate.
Seven states have declared their intentions to leave the Union Republic.

This confederate movement, under the leadership of the mysterious Jefferson Davis, has made it difficult for the limited number of Hero Knights to maintain peace and order in the world.

Empress Caldwell, formerly of Nauvoo, is going back to the senate as Emperor Caldwell votes on the critical issue of creating an ARMY OF THE UNION to assist the overwhelmed heroes...

Scene I - Overture

Set ten years after "Shadows of Darkness", the Union Republic is in crisis. A Confederate movement joined by former Hero Master, Tony Antonelli using the alias, Dark Tetanus is threatening the peace causing the Union Senate to debate the creation of an Army for the Union Republic's protection. An assassination attempt is made on Empress Caldwell, the former Empress of Castile, the Hero apprentice who had met her ten years ago is assigned to protect her; meanwhile his master is tasked with tracking the assassin.

Scene II - Trouble with Copying
Scene III - Return to Columbia
Scene IV - Senator Cunic's Office
Scene V - Senator Caldwell's Office
Scene VI - The Dark Lord's Office
Scene VII - The Streets of Columbia
Scene VIII - Inside the Club
Scene IX - The Yusha Temple
Scene X - The Dark Alley in Columbia
Scene XI - Inside the Pub
Scene XII - The Yusha Temple - Archives
Scene XIII - Nauvoo
Scene XIV - The Yusha Temple - Youth Training Room
Scene XV - Return to Nauvoo
Caldwell's protector was tasked with escorting her to her homeland in Nauvoo in an unmarked ship. However, they are pursued by pirates that attack their ship.
Scene XVI - The Empress's Throne Room
Scene XVII - Garoarshólmur Arrival
Scene XVIII - Frederick's Throne Room
During the investigation, Black Midnight is led to a mysterious place called Garoarshólmur - missing from the Yusha archives - where he discovers a secret. He talked with the King of Garoarshólmur about this secret.

Scene XIX - Forbidden Love In Nauvoo
Empress Caldwell and her protector are having fun in Nauvoo. The Hero is struggling between his work and his feelings for the Empress. The assassin has tracked the Empress to Nauvoo.

Scene XX - The Copy Inspection Room
Black Midnight finds out that a hero named Seiko funded the secret. He discovered by the king that came from one source: Honatana Hohepa Jonathon Joseph (Jo-Jo) Star. One of these being copy no. 2020, also known as BOBO.

Scene XXI - The Senator's Office

Scene XXII - JoJo's Apartment

Scene XXIII - Nauvoo - The Balcony

Scene XXIV - Garoarshólmur - Outside the Factory

Scene XXV - Caldwell's Chambers

Scene XXVI - Garoarshólmur - The Streets of Reykjavik

Scene XXVII - Trouble in Arabia
Having a newfound sense that his mother is in danger, Scelto goes to Tatouine to find his mother but she has a secret about his real father.

Scene XXVIII - Garoarshólmur - The Skies Over Reykjavik

Scene XXIX - Ral's Home

Scene XXX - Somewhere in Tatouine

Chapter VIII - Trouble with Androids
In Manassas, Black Midnight overhears a meeting between the Villain Leader and the leader of the Confederate States and learns they are allied with the Confederates.

Chapter X - Trouble with Copying
After an execution gone wrong, Marvel unexpectedly arrives with the Union Republic's new army. Unfortunately, only a small amount of Union members survived.

Chapter XI - The Syphilis
Pop tells Tetanus of plans for an attack on Spain, Black Midnight engages Tetanus in combat, Tetanus reveals the powers of the darkness, a great Syphilis speads darkness upon all, a protégé gets tetanus, and, a wedding happens in secret.

Chapter XII - To be Continued...
A new military leader, General Grimalkin, rises up to control the increasing amount of android soldiers. The Civil War increases as Dark Syphilis speads darkness upon the enemy. The total states controlled rises to eight as another state joins the confederacy.



Lower Slaughter - The Hero
The Spirit of Christmas I
The Spirit of Christmas II


Lower Slaughter
Four young schoolfellows Sean Mars, Kurt Brezinski, Elijah Church, and, Keagan Mckinley live in Lower Slaughter and have adventures.

Church Gets Invaded
Church dreams he is roughly handled by alien invaders. The other boys think the dream was real, and that he is a victim of... assault.


Fatohol
The town prepares for an award for Elijah, he tries to lose weight, but instead become even more obese with a beverage called "Fatohol".

Animal Slaughter
Sean's uncle James and his friend Nedward take the boys hunting. Sean's father, a scientist, discovers rabid animals that has been in the woods and convinces the townspeople to flee and tries to save his family.

The Big Gay Show
Sean's new dog runs away and finds the most flamboyant and gayest man, Al. Lower Slaughter loses an amateur football game to a rival team as James and Nedward fail to sabotage the game.

Unlawful Union
The boys try to create an unlawful union in an effort to create a Pigephant. Instead, the scientist tries to copy Sean in an effort to create Sean II.

Death
Sean's grandfather wants to die, living a long one-hundred-and-two years, and tries to enlist the boys' help. Kurt's mother tries to band against the boys' favorite series, "Terry and Philly" in protest of its immortality.

Pox
Keagan is killed by Mir and comes back to life. This goes unnoticed as the boys dress up for Hallowe'en. The citizens who are affected are diagnosed with smallpox.

Poor Gore
A poor orphan child is accidentally sent to Lower Slaughter instead of a watch. Church is sent back to the orphanage instead, while an army of turkeys get revenge.

As a Jew, Kurt feels excluded from the rest of the town during Christmas and is comforted by an illusion. Kurt's mum protests the town's Christmas play for "antisemitic" views.



Desmay
New residents arrives to arrange the final battle between the Beelzebub and the Son. The Lower Slaughter residents bet on Beelzebub due to his huge size and muscular physical appearance, but, the Beelzebub loses and wins everyone's money.

Timothy's Spa
William gets a spa treatment and quits teaching to spend a life of leisure. Sean develops an infatuation for his new teacher, Ellen, but Wendy develops a jealous attitude towards Ellen and discovers her dark secret.

William's Secret
William teaches history as the boys discover an ancient secret. A person steals the disk and connects the disks to open a long lost secret.

Church's Mum: A Tale of Immorality
Church attempts to find his real father, during his journey, it reveals his mother's immoral secret. Aided by Sean and Kurt, he manages to convince his mother to tell him about that night after getting money from Keagan's death.

Terrance Veiler and Philip Philips: Our Story (written by Terrance Veiler and Philip Philips)

Series Two

Church's Mum: Another Tale of Immortality
Elijah finds out who his father is, or so he thinks, the place is locked and no one can escape.

Chickens: Another Tale of Immortality
In order to catch the chicken's harmer, the illiterate detective learns to read.

Ivan's Circumcision
The boys discover what circumcision is, Mackerel becomes a hypocrite.

Nurse Lady
The boys go to China, the town discovers the local nurse's secret.

The Contradiction
Uncle James has a book surveying contradicting "facts" about various animals.

The City of Yesteryear
The boys reminisce of the past whilst their bus rocks dangerously at the edge of a cliff.

Summertime
Summer is here, a kid from Upper Slaughter is killed from fireworks; leaving the residents of Lower Slaughter to question the use of them, Church goes swimming.

Cook's Chocolate
A festival comes to the Slaughter area. After the boys discover it will damage the town, they try to stop it.

Smallpox
Church receives smallpox; Kurt's mum tries to fix her relationship with Keagan's Dad.

Observatory
Club
Festival
Cook
Hallowe'en
Christmas
Gnomes
Iceman

Series Three
Choirboys (and girls)
Firecasters
The Succubus
The Sultan
Tweed versus Creek
Special History Problems
Cat Play (1)
Two Men in a Tub (2)
Jew Year's (3)

The Feeling of Power!
10 year old Timmy is left home by his parents and left to his mad nanny who is always angry at him. Frustrated, Timmy is granted the feeling of power to retaliate against her.

The Trouble With Copying!
Having been left alone with a nanny, she uses him as a servant; he has a bunch of copies do it for him. However, when chaos ensues, Timmy must destroy the copies.


What Timmy Wants!
While Timmy, Jacques, and, Hannah play as pirates, Hannah's wand is accidentally taken by Kitty. Kitty uses her wand as a Hallowe'en costume and Timmy needs it back.

The Feeling Frustrated!
Timmy has been invited to Tabitha's birthday party, but has to take Jacques and Hannah with him because the former is feeling frustrated and he cannot leave them unattended in his house. Unfortunately, Jacques's constant tantrums frustrate Tabitha, Kitty, the party guests, and, Timmy himself. Things appear to be at its worse when Hannah becomes frustrated as well- until Timmy and Tabitha feed them Sauerkraut.

Samuel Squirepark - Home Wandered

The Three!
Timmy gains more power as Jeffrey joins Jacques and Hannah's team, but, Jeffrey soon becomes known to Jacques and Hannah as the Power of Copying from Reykjavik.

The Zambians

Kathy Patterson (0681 - 7581)
Kathie Patterson looks like an average school-aged girl, but in her spare time, she saves the world from villains. Her mate, Ronnie Shanna, and his pet Rudie also help save the world from villains collaborating with a genius named Walton.

Kathy Patterson: The First Story (8581 - 7581)
IV - A Ticking Bomb
Kathy faces the embarrassment of jail, but, humiliation soon becomes annihilation when Draco's new bomb gets stuck to her.
The Feeling of Power! - The Man of Power! - Mad With Power!
VI - A Spanish Trip
Draco plans to use a stolen drill and a cannon to destroy Winsconsin and form a Draconian Society; meanwhile, Kathy wants a new jacket from the exclusive Club Pitaya, but her parents will not simply lend her the money, and she is broke. So she gets a job at La Casa de Basilio, persuading Ronnie to work with her so she can earn the money to buy the jacket.

XIII - A Monk
Ronnie must face his fear of monks when he meets up with Lord Knom and his army of monk fighters.

IX - An Android Attack
Kathy meets Draco's new team of android warrior women, who threaten to kidnap the country's best aeronautic engineers including Kathy's dad.

III - A New Style
Kathy's attempt to give Ronny a new style goes bad when he starts being popular and he becomes insanely vain. Ronnie's new style changes more than his appearance, and a mission to investigate a widespread gas shortage inspires two new villains.

Xavier Xalin X uses up all the gaslines in Europe to run their lights in the Xalin household on the Fort of Saint Lawrence in Portugal, done without evil intention until Ronnie inadvertently gives Xavier Xalin X very specific ideas on how to spend his money and his free time - namely by taking up a hobby in warfare.

VIII - A Mind Mystery
Draco attempts to control a pirate to steal a powerful weapon created by an enemy, but when Kathy and Ronny's plan goes wrong they end up all wrong inside.

VII - An Arrogant Mentor
Kathy becomes the protégé of William Dutch, an extremely prestigious HC member, that leads to the discovery of an evil golfer: Doug Kingston.

II - A Traumatic Wilderness
Ronny returns to the scene of his worst month ever: The Woods. While he confronts his old fears, he discovers something even scarier: his old mate who left him alone in the woods.


XVIII - A Xer
Kathy is preoccupied with a new religion that she finds baffling, while Xavier Xalin X and Xavier Xalin XI are on a mission of revenge.

X - A Royal Visit
Kathy is charged with protecting the Prince from a prophecy that foretells his early demise. The Prince soon becomes trouble as he becomes more popular than her.

I - A Beau
Kathy tries to defeat Draco's scheme to create an automaton, and also to beat her fear of getting John -a boy she fancies- to ask her to dance with him.

XIV - A Hallowe'en Tale
Kathy lies to avoid continuing a childhood ritual with her mate Ronny on Hallowe'en. However, as her fib grows, so does a mysterious rash on her arm.


Lower Slaughter - Hallowe'en II
The town celebrate Hallowe'en. The boys try to scare their older schoolfellows. Corn harvest spreads outside of the town during the harvest season.

XV - A News report
in denial and makes a fake article about Kathy and Ricky.

V - A Dangerous Doll
Kathy is facing two dilemmas: An evil villain turning people into dolls, and, her parents ruining a ski on the same mountain. The Patterson family go out to Ski, but, Kathy becomes scared when Bonny appears as well.

XVI - A Kathie Fashion
Kathy's appearance becomes fashion, giving Draco an idea to create an army of Kathy copies. Kathy becomes utterly upset about the circumstances and is angry about the popularity priority.

XVII - A Twin Tale
Kathy is forced to take her twin brothers, James and Timothy, on a mission; meanwhile, Draco decides to steal a hypnosis machine to control everyone - including his apprentice.

XIX - A Sky Monk
Lord Knom's attempt to take the remaining Sky Monk collides with Kathy's attempt to get her dad to stop treating her like a child. Frederick and Knom go to the sky temple in order to give Knom the Power of the Sky Monks.

XX- A Ronnie Manhood
Ronnie believes he is less a man because his Bar Mitzva was not legitimate, Ronnie tries to become stronger to prove his masculinity, he soon finds out that strength is only a small part of fighting.

XXI - A Poor Life
Kathy's poor lifestyle is challenged as a poor villain tries to become a better villain with little funds.


XVI - A Kathie Fashion
Kathy's appearance becomes fashion, giving Draco an idea to create an army of Kathy copies. Kathy becomes utterly upset about the circumstances and is angry about the popularity priority.

XVII - A Twin Tale
Kathy is forced to take her twin brothers, James and Timothy, on a mission; meanwhile, Draco decides to steal a hypnosis machine to control everyone - including his apprentice.

XIX - A Sky Monk
Lord Knom's attempt to take the remaining Sky Monk collides with Kathy's attempt to get her dad to stop treating her like a child. Frederick and Knom go to the sky temple in order to give Knom the Power of the Sky Monks.

XX- A Ronnie Manhood
Ronnie believes he is less a man because his Bar Mitzva was not legitimate, Ronnie tries to become stronger to prove his masculinity, he soon finds out that strength is only a small part of fighting.

XXI - A Poor Life
Kathy's poor lifestyle is challenged as a poor villain tries to become a better villain with little funds.


Five Homes for Independent Finance
Sometimes Independently Financed people lose their homes or they outgrow them, and that is why Madame Fencenham made Five Homes for Independent Finance. When people are independent from their mates, they come to the house full of diverse characters waiting to be realized...

House of Beaux
Eight-Year-Old Max and his independently financed mate, Beauregard Que Collingsworth III (Bo for short), often get into fights with his thirteen-year-old brother Terrence. When Max's mother tries to get rid of Max's friend, he threatens to move out. His mother says that he cannot move out unless he is independently financed. While out, they see an advertisement for the Five Homes for Independent Finance. Bo asks Max to take him there, the next day, Max and Bo are met by Mr. Herrington III the strict business manager.

Sky Wars
During Madam Fessenhaim's birthday; Francis takes Max, Bo, Ed, Will, and, Coso shopping for presents. Meanwhile, Bo goes on his own adventures of love and betrayal.

The Trouble With Copying
Bo stumbles upon a closed door, in which he reaches to open, he is stopped and told the door should not be opened; otherwise it would cause trouble. The desire to open the door stays in Bo's mind, and for the next half of the chapter he tries to find out what is behind the door.

The Bust
Mr. Herrington scares bo by claiming he has broken a rule for this house. Later, Bo tries to stay still all day in order not to break any rules. He, however busts a bust of Madam Fessenhaim.

Dinner is Served
Dinner is served as Max and Bo are looking out at the town. After the dinner announcement, Max realizes how late it is and decides to leave. As they both attempt to go downstairs, they keep getting lost and arriving right where they started. Bo gets the idea to leave a trail of breadcrumbs from an old book he read so then they remember where they went; but, even that has complications.

Very Scary
Francis, Coso, and, Ed watch La Forza del Destino: an opera that forshadows the events of the chapter.

Jimmy Patterson; or, Beginning of a Generation - Short Stories
I - Pain Gain
Jimmy invents a machine that alters your brain to redirect pain to make it less painful using electrical shocks to the nerves. His invention, however, causes him to become numb to all feeling.

II - Lord Upton Versus the Squirrel
Sean loses his statuette of Lord Upton III in the bush, Jimmy uses a hypnosis influencing machine based off previous experience facing one. He uses this tool to trick the animals, however, his weapon causes Sean to think he is a squirrel.

III - Under the Sea
Jimmy invents a grapple to take the house underneath the sea to study the ocean more accurately.

IV - Mechanical Box
Jimmy invents a mechanical box that can only be unlocked by a series of puzzles, at dinner, Dan sees the puzzle box and tries to open it; causing its contents to escape.

V - Godfrey and Humphrey
Jimmy and Sydney debate on whose dog is better, Jimmy invents a mechanical dog to prove he is better. The mechanical dog is equiped with music, speech, flying, and, a defense mechanism.

VI - Cookietime
Jimmy invents a tool to help his mother forget he had eaten already, helping him to eat as much as he wants until his mother forgets Jimmy and Danny: her husband and their son.

VII - Trouble With Carlos
Jimmy invents a tool to help his athletic gain, unfortunately, it stops working and he has to fix it. Carlos comes and asks if he could be of any assistance, Jimmy tells him to be quite and he finds Jimmy's "copy" Timmy.

Jimmy Patterson; or, Beginning of Generations
Ten year old Jimmy is a genius inventor, but, he lacks severely in the social hierarchy. However, when foreign invaders take his hometown, he sets out to retaliate with help from his friends.

Chapter One: Prologue
James Patterson is trying to develop a new communication system that will allow him to talk internationally, however, he is pursued by the military thinking he is an enemy gunboat. Meanwhile,

Chapter Two: Aeroland

The Adventures of Jimmy Patterson; or, Beginning Generations
Volume I
Chapter One: The Attack of the Dance
Chapter Two: The Normality of Jimmy Patterson
Chapter Three: The Extraordinary Sales of Jimmy Patterson
Chapter Four: The Adventures of Dandroid; or, Beginning Generations
Chapter Five: The Adventures of Samuel Morse
Chapter Six: The Undeniable Unity of Grandmother and Grandson
Chapter Seven: The Undeniable Unity of Greed and Currency
Chapter Eight: The Journey of Jimmy and Sydney
Chapter Nine: The Journey of Jimmy in Carlos
Chapter Ten: The Creation of New Ice land
Chapter Eleven: The Creation of New Beginnings
Chapter Twelve: The Tragedy of Jimmy's Velocity
Chapter Thirteen: The Tragedy of Jimmy and Sydney; Staring Jimmy as Sydney and Sydney as Jimmy
Chapter Fourteen: The Mystery of Retrograde Land
Chapter Fifteen: The Mystery of Wiggles; Staring Jimmy as Wiggles and Wiggles as Jimmy
Chapter Sixteen: The Ascension of A New Officer
Chapter Seventeen: The Ascension of a New Birthday
Chapter Eighteen: The Delectable Taste of Jimmy's Treats
Chapter Nineteen: The Delectable Taste of Jimmy's New Teacher

Kathy Patterson: The Second Story (8581)
VII The Job
Kathy and Ronnie enter a mentoring system; Draco and Sheila steal a weather machine from the NDA in which to create a storm to attack Canada and turn it into a "Draconian Society".

VIII - The Grandma
Draco manipulates the minds of some older people to create an old-fashioned crime run and Kathy finds herself fighting her own Grandma Patterson.

III- The Tudor
Xavier Xalin X hires Sheila to tutor Xalin Xavier XI in order to make him into a
competent villain. They set out on a series of capers in an attempt to build a villainous skill-set - culminating in a mission to steal the most valuable thing in the world: a key; meanwhile, Ronnie tutors Kathy in cooking.


Civil Wars
The boys go to America and bet on the Civil War with Church betting on General Lee.


The Civil Wars - Part I
Chapter 1
Like fire across the country, the Civil War spread. Hitver Cunic enlists the Heroes, Black Midnight and Scelto, to lead a secret fight against the Confederate Army. As the Heroes prepare to lead to the battlefront, the young hero must say goodbye to his secret love: Caldwell. Black Midnight and The Young Hero must battle the Confederates.

Chapter 2
The Union fleet encounters resistance as it enters the shores of the Confederate's camp. The Union's attack gunships manage to dock near the camp, where they encounter the Army of the Confederates. Advanced soldiers, the elite force of the Union, are deployed for a mission within the city, but their ship is shot down in the process.

Chapter 3
Without the Confederate camp, elite force troopers disembark their crashed gunship, confederates open fire on them. The soldiers return fire with both gunfire and explosives, and move on to the confederate camp.

Chapter 4
The battle of Hatteras Inlet continues as the Union army advances. Meanwhile, Jefferson Davis' greatest ally sends an attacking force from outside of the army's payroll.

Chapter 5
The fight goes to the sea as a naval battle commences. The Confederate ships are advancing as another confederate ship joins the battle, this time, full of battle androids.

Chapter 6
The ally to the confederates seeks a new power to defeat the Union Army and stop the war. The woman was a fighter in a fighting pit in a rural desert, she claimed to be a Villain Leader called Aaya Vengeance.

Chapter 7
After denouncing her claims to be a Villain, the confederate ally challenges her to a duel. He won, but he loved her skill with a blade so much that he recruited her to a special mission: to assassinate the chosen one.

Chapter 8
Back on Hattares Inlet, Black Midnight joins the battle and proves too fatal for the Union Army to handle. Meanwhile, soldiers infuriate the confederate camp to defeat the confederate's war.

Chapter 9
Black Midnight joins the battle in the Confederate camp and finds the hunter. The Union Army go straight through Hattares Inlet as they fight the Confederate Army.

Chapter 10
Scelto takes the battle to the skies as he engages a mysterious ship, when it flees he follows it. The Union Army gains another victory.

Chapter 11
Scelto continues his pursuit of Dark Villian, Aaya Vengeance, disobeying Black Midnight's direct orders not to. During an intense sky war, he tracks her through her swiftspeed propeller blade breaking off during the flight to the ancient city of Tikal. Black Midnight, who is acting as an ally in the war, dispatches a troop to support his protégé.

Chapter 12
Heroine Wonder Witch leads her troops on an intense battle on Irish land. The confederate forces counter the offensive with an enormous seismic Rhino, devastating the troops. Wonder Witch finds herself alone and surrounded by a massive android army -- without her Hexamerous Curtana.

Chapter 13
Wonder Witch continues to fight the confederate's androids single-handedly on Ireland. Facing an overpowering enemy assault, the unarmed former Hero Master must rely on God as she seeks to thwart the seismic Rhino.

Chapter 14
On the icy plane of Duluth, minors are planting explosives in the Hero Caverns: the source of the opal that make every Hero's Hexamerous Curtana.
Heroes Musa and Aisyah Binti Musa engage in a furious battle to protect this most important site.

Chapter 15
Caldwell's head of security, Captain Hoyt, believes that going to Duluth is too dangerous. He tries to convince Marvel not to go, but, the old Hero Master is committed to rescuing Musa and Aisyah Binti Musa. Once the ship lands at Duluth, Marvel sets out in the snow, alone. To enter the cave, he must first defeat a battalion of androids.

Chapter 16
Caldwell is worried about Marvel, and she is not one to stay in one place as instructed. She leaves the safety of her ship and heads out in the cold with APSA and RUA2 to find him. As they approach the cave, they must handle invisible android soldiers.

Chapter 17
On a desert land, Scelto tracks down his would-be assassin: Asaya Vengeance. Now he must find her in the wild jungles of the plane's green island before the battle between these two highly skilled warriors can truly begin.

Chapter 18
Scelto and Asaya continue their hand-to-hand combat on the desert land. Vengeance, an expert fighter who battles with two Hexamerous Curtanas at a time, proves to be a formidable foe for the young Hero.

Chapter 19
The battle between Scelto and Asaya becomes intense. Scelto, filled with rage, attacks his foe mercilessly. Still, she is a crafty fighter and has a few tricks of her own.

Chapter 20

A successful campaign on the Confederate camp draws to a close, and Mentor and Protégé are reunited. Meanwhile, on the distant state of Virginia, a band of Hero Knights face a mysterious and powerful enemy; General Grimalkin, hired by Commander Davis himself to control the Confederate Android Forces, engages in combat with them.

Civil Wars - Volume II


Chapter 21
Picking up where Volume I left off, this story begins on the battlefront of Leesburg, in the wreckage of a Union skyship. Inside, General Grimalkin continues to cut through a team of trapped Hero warriors. It is up to a unit of heavily armed troopers to come to the rescue.

Chapter 22
Scelto is now a Hero Knight, and his effective teamwork with Black Midnight has earned him reputations as unparalleled heroes in the Union. However, the Hero Counsel insists they will not be a part of the war. Throughout extended campaigns in the outer territory sieges, they managed to turn the tides and defy all odds. But, the Confederate Forces are spreading everywhere; and hunting down General Grimalkin becomes a grim task. To this end, Scelto and Midnight venture off to a strange plane where Grimalkin was supposedly spotted.



Civil Wars: Volume III - The Chase (XXXVI)
Black Midnight and Scelto must deliver supplies to North Carolina while the place is under confederate control. They encounter confederate commander Samuel Barron and get more than they bargained for.

Civil Wars: Volume III - The Turncoat (VI)
Scelto and Black Midnight discover evidence of a traitor amongst the ranks while attempting to help the Union Forces to liberate the Hatteras Inlet from confederate control. When the Union is under attack in the Hatteras Inlet, it becomes clear that someone had set them up. The Heroes suspect the Villains, While HC-7567 and HC-2224 uncovers information that points to a spy amongst them.

Civil Wars

A country divided! Striking swiftly after the Battle of Hatteras Inlet, Jefferson Davis's army has seized control of the major trade routes. Separating the Union from the remainder of its new army. With few reinforcements available, the Hero Generals cannot gain a foothold on the South as more and more states join Davis's Confederates. While the Heroes are busy helping the Union, there are a limited left to keep the peace. Chaos and crime spread, and the innocent become victims of a war-torn country. Imam Faisal of Arabia's son is kidnapped by a lawless band of pirates. Desperate to save his son, Faisal puts out a call for help - a call the Heroes are cautious to answer...

Civil Wars: Volume III - The Cadets (XXXXV)

Five headstrong cadets struggle to completed their training on Reykjavik. Cadets - HC-782, HC-4040, HC-2010, HC-5555, and, HC-1409 seem to be a bad batch and are unable to work as a team. As Mškwaawi watches over the training, the trainers ask them to be disposed. However, the cadets learn to work together and accept their destiny as soldiers.

(XXXXVI) Civil Wars: Volume III - The Trade
The Pamunkey reservation is under siege. Trapped on the land, Hero Master Bidziil rallies the local forces with the help of native Canna Scaar. Desperate to save them, the Hero Council dispatches Emperor James Caldwell and representative Etlaluaat to the country of Israel, where they are to convince the neutral regent, Haim Hazzan, to send aid the Pamunkey reservation. James and Lu-Lu must convince Isreal that their cause is just -- before it is too late. An agent for the imprisoned Guna attempts to stop Italy from aiding the Union. Hazzan follows his conscience and secretly aids the Union, which Lu-Lu is able to keep secret with his inimitable distractions.

The Destiny of God Short Stories - Series 1 Episode 4: The Protégé Promise
The Internal Injury
Teach Thou, I will
The Skyflyer Story
Unauthorized CompanyCunic


6th of February 1865 - 26th of April 1881: American Pop!
d by Rick and Wendy Smith. Rick works for the US Army where he spends countless hours saving America!


Civil War: Volume II - Chapter 23
The battle for DC has begun! The confederacy is intent on taking the capital of the Union, and the streets of Washington is filled with Confederate flags.
Hero Masters Marvel, Wonder Witch, and Skenandoa investigate this tragedy. Meanwhile, on Hungary, Scelto starts to undergo an ancient Magyar ritual as challenging as any Yusha trial.

Civil War: Volume II - Chapter 24
General Grimalkin and his relentless guards have pierced the heart of the Union by secretly kidnapping the beloved senator Hitver Cunic. Mškwaawi leads the Heroes in defending the senator from this unstoppable threat. Meanwhile, deep in the Hungarian lands, Scelto experiences a disturbing glimpse into his future as well as discovering an evil confederate plot.

Civil War: Volume II - Chapter 25
Scelto has discovered the terrible secret within Hungary -- a Confederacy laboratory that is using the noble native Magyar people into hideous monsters. In Washington, the Heroes try to secure Hitver Cunic, but is anywhere safe from General Grimalkin?

Episode III - The Tragedy of the Villain.

War! The Union Republic is crumbling under attacks by the ruthless Dark Lord, Dark Tetnus.
There are heroes on both sides.
Evil is everywhere.

In a stunning move; the fiendish android leader, General Grimalkin, has swept into the capital city of the Union Republic and kidnapped Hitver Cunic - the leader of the Hero's army.

As the Confederate Android Army attempts to flee the besieged capital with their valuable hostage, two hero knights lead a desperate mission to rescue the captive chancellor.

Chapter I - Battle Over Castille
Chapter II - Rescuing the Senator
Chapter III - Confronting Grimalkin
Chapter IV - Happy Contact
Chapter V - The Tragedy of the Villain.
Chapter VI - Black Midnight Versus Grimalkin
Chapter VII - Syphilis Contracted
Chapter VIII - Rise of Dark Vengeance II
The Power of God - Act VII: The Final Battle
Chapter IX - HC-198
Kathy Patterson The Second Story #XIII -The Revelation (Simultaneously with HC-198)
XIII- A Revealing Revelation
Kathy and Ronnie go back to school after a Christmas/New Year break, but the start of a new year is ruined when Ronnie flees to Norway. Kathy and Ronnie separately fight together and defeat the villains.

XIV - A First Revelation
XV - A Final Revelation

29th of August 1865 - 30th of May 1877: Encagment escape.
An engineer engages himself in a prison he designed to help an innocent man avoid execution.


The Tindermans

Joy and Judgement
The novel shows the character development of Elizabeth Jones, the dynamic protagonist, who learns about the repercussions of hasty judgements and comes to appreciate the difference between superficial joy and actual joy.

Hope for Dixie
A nurse, Sandy, accepts an offer from a stranger named Dr. Williamson to work in Blakeley. But, by the time she arrives, Dr. Williamson is dead.

Prologue: After barely graduating from University, a girl from New York discovers a small town in Alabama. Sandy Hope moves to the small town of Blakeley, Alabama after losing her love.y and a wife find themselves in some of the most terrifyingly hilarious scenarios.

The First Series

Episode One: The Shadows of Darkness (23rd March - 30th March)
The Golds witness a public execution of two teens and Parker disagrees with the actions of some people. After Parker heavily drinks at a party, he gets fired from making toys and becomes unemployed. He soon cheats his way to getting more money which leads to a lawsuit, a Family discourse, becoming poor and rich again.

The Playhouse (1st April - 7th April)
Stuart threatens Earnest in a letter then decides to have six assassins and deafens a girl.

The Birthday (8th April - 14th April)
The Pianist (15th April - 20th April)

The Family watch Our American Cousin in Ford's Theater. Parker is home on bail after punching a pregnant woman in her face, so, he builds an unlicensed bar in his basement for his friends to meet up with him but it turns into a singing venue for his wife. Quin smokes a cigarette and burns the basement.

The Hero
Stuart reads about Machiavelli and Art of War by Sun Tzu

The Sketching Scout
Stuart finds that his mother has not replenished the icebox, so he walks upstairs to remind her, he sees her and Parker "making love" in their bed.

The Byron Story
The Golds are in shock after witnessing abuse by the hands of the victim's father. The other daughter stopped him as he slapped her as well, leaving them lying on the street.

The Love of Byron
Stuart destroys a town in outer New England and threatens a man to surrender and then kills him.

The Festival
After reading in the newspaper that a killer was caught, Parker reads that he won the competition to host the harvest festival this autumn. He is excited, as his wife asks if his idea is too esoteric for people to understand.

The Golden Picture
After Brian is missing, the Golds recast him. They then are annoyed that the new "American" Brian forgot the script. Stuart is then annoyed and has a small tantrum.

The Love of Stuart
Stuart finally starts to walk on a train, he soon leaves his family to chase a man. He trips a bit after "accidentally" causing the train to derail and fall into the mouth of a cave where the man he chased died.


I- A Genius
II- A Match
IV - A Ronnie Rescue
V- A Trouble
VI - A Rat: Part One
VI - A Rat: Part Two
IX - A Virtuous Ron
X - An Old Hero
XI - A Shinobi
XII - A Monster: Part One - Richard III
XII - A Monster Part Two - The Snowmen
XIII - A Pattersons' Christmas


XIV - A Android
XV - A Talent
XVI - A Woods - Part II
XVII - A Team
XVIII - A Monastery
XX - A Beaux
XXI - A Partner
XXIV - A Boys
XXIV - A Illness
XXV - A Truth

Free; An Advancement in Aeronautic Engineering


Christmas II

Kathy Patterson: The Third Story (1681)
I - The Steal
IXL - The Emotion
XL - The Bonding
XLI - The Bad Guys
XLII - The Twist
XLIII - The Book
XLIII - The Cockroach
XLIV - Loco Draco
XLV - The Pattersons
XLVI - The Ape
XLVII - The Rat is Dead
XLVIII - The Drama - Part I
ILX - The Drama - Part II


The Reality of God

The Revelation
William asks his father about his true self, the boys play the recorder.

Series 4
The Fairy 1866
Church's Silly Crime 1866
Timothy 1866
Quintuplets 1866
Church Joins Another Church
Druid Remedies
Cook Goes Crook
The Music
Timothy's Fate Part One
Timothy's Fate Part Two
School
Two Keagans
The Lower Slaughter Opera
Great Temptations
The Fate of Church
The Molestation Accusation
Christmas III

Calling Terrance Vieler
A Ballet Dancer, a Christian, a Weakling, a Ruffian, an Athlete, a composer, and a Partier all arrive on an island while something else is recording their every move; a person of legend: Terrance Vieler.


Island
22 kids: Betsy the Envious, Birgit "Bitty" the Strong-willed, Codee the Devotee, Court the Ambitious Sort, De' Jo' the Ironic Woe, Duncan the Ruffian, Eve the Tomboy Peeve, Ezekiel the Wild Boy, Geoffrey the Carefree, Gwendolyn the Black and Unholy, Hal the Weakling, Heath the Arrogant, Iza the Lunatic, Just the Lust, Katie the Pure, Lesh the Uncontrolled, Lindy the Dainty, Noah the Uncomfortable, Owen the Well-born, Sarah the Joyful, Trent the Strong-Hearted, and, Tyler the Tiler are all put on an island just to be tortured by the island.

1 - Part 1
The victims arrive and learn that instead of being in a mansion, they will be spending the next eight weeks on an Island.

1 - Part 2
The victims face their first challenge, one unfortunate savage is sacrificed to the bonfire.

2 - The Night Party
The victims run around Lake Ouentironk to catch animals for their dinner, but, one of the "Castaways" is accused of poisoning the food that they all ate so everyone has to stay awake to stay alive. Also, a wrathful tomboy gets sacrificed to the bonfire.

3 - Socker-Ballsand the Fishers vie against each other to win. An uncomfortable boy makes his way as the island's next sacrifice.

4 - Find Your Talent
The victims decide to test each others skills: dancing, singing, and original compositions. One person who unfortunately had no talent was the next victim of the bonfire.

5 - The Woods
The hunters and the gatherers must spend an entire night in the woods because their shelters explode. While two mates are lost, a pure girl is lost forever by a pack of wolves, one castaway pranks her pack. Among all these events, an unfortunate rainstorm begins, the packs are left witout shelter again. A pure girl was revealed, leaving another castaway incredibly sad.

6 - Fear
After the previous chapter's discovery, a discussion of fears evolves into a tortuous Island, due to some eavesdroppers. Most of the castaways face their fears, but a few don't hold well. In the end, the island is not yet satisfied and an athlete is sacrificed to the island for being a craven.

7 - Kayak
The hunters and the fishers take their kayaks to a nearby island and builds rescue fires. Two castaways become closer due to an intervention of a little brother, while an unlikely partnership helps the fishers. At the same time, a strong-willed girl returns her carefree beaux's feelings despite his sappy gifts. An envious girl takes a souvenir from the Kitchikewana island and another castaway's past catches up to her, causing a sudden sacrifice.

8 - Hunt
The hunters and the fishers compete in a hunt, with members of each divided into Hunters and Gatherers. One envious member of an unfair friendship stand up against an arrogant queen bee leader, which causes her to be shot. Additionally, one devotee castaway is sacrificed to the island in a Cupe de Gracé effort after being mauled by a bear.

9 - Cook
The hunters and the fishers cook their game in a cooking competition, land meat and sea meat compete. One weak person's passive attitude towards hygiene prompts three castaways to take care of it. Meanwhile, the hunter's conflict reaches its highest point when an arrogant queen gets the leadership role. The girls of a doomed team end up throwing the arrogant girl into the icy waters. Their carelessness in the challenge leads their meat to be eaten. In the end, a no longer envious person gets sacrificed to the bonfire.

10 - Trust
The hunters and the fishers must trust each other to survive, pitting together enemies and lovers. One woeful castaway relies on a carefree friend to look after his stolen rabbit, but that friend could not fulfil his duties. But, due to an unexpected favor from a rough castaway, his pet - Bunny II - is fine.

11 - Train
Someone forces the hunters and the fishers to go through several difficult tasks. One rough castaway goes too far and is punished with banishment from the camp for the training for starting conflict with Grand Marshal Cook. Their, he humps another castaway and then she is sacrificed for mysterious reasons.

12 - Torture
Someone has the castaways paired up for a series of deadly challenges. Black and strong-willed girls begin a dispute when they find a sign of affection left for his uncontrolled love. The same weak man accidentally sees an unfortunate accident by an arrogant girl and is sacrificed, after kissing his love.

13 - Food
The Hunters (males) an the Gatherers (females) are divided, and the conflict between an arrogant girl and an uncontrolled girbecomes uncontrolled forcing another to choose a side in the conflict. The Hunters and Gatherers have to hunt/gather food for the other side to eat.

14 - Pain
The Hunters and Fishers officially become one as an insane girl and an insanely tomboyish girl who were previously sacrificed return.
15 - Mercy
16 - Track
17 - Vehicle
18 - Fishing
19 - Wild
20 - Trial
21 - Haute Couture
22 - Island Cast-Aways
23 - The Chase
24 - The Dare Game
25 - The Final One
26 - Témoignage D'abord: île

Series Thirteen

The Morality (1869)
The Coon
The Economy
The Women
The Joke
The Race
The Pirates
The Dead Celebrities
The Pimp
The Wrestling
The Poppy Wars
The Fagots
The Dances With Searfs
The Pool


The Rise of Fame (9681)
The cast return ten years later for a thrilling job at a dilapidated playhouse as actors and actresses. Each week the cast has to play many roles in Shakespeare's most famous plays (and a few non-shakespeare plays). At the end of the week everyone gets a paycheck and one fortunate soul is fired (apparently due to "lack of money" for their paychecks).

Richard III
Now is the winter of our discontent made glorious summer by this son of York; and all the clouds that lour'd upon our house in the deep bosom of the ocean buried.

{House of York} {House of Lancaster}
Edward IV: Christian Henry of Richmond: Gwendolyn Lord Stanley: Leshawna
Richard of Gloster: Justin Sir Blount: Devon
Duke of Buckingham: Trent Sir Herbert: Harold
Duke of Norfolk: Justin Margaret: Heather
Earl of Surrey: Owen
Earl Rivers: Trent
Marquis of Dorset: Justin {Clergy}
Lord Hastings: Trent Bourchier: Duncan
Elizabeth: Elizabeth Rotherham: Justin
Lord Lovel: Owen Morton: Devon
Sir Vaughan: Justin Urswick: Harold
Sir Ratcliff: Trent
Sir Catsby: Kaleidoscope
Sir Tyrell: Owen
Sir Brakenbury:
Duchess of York: Lindsay
Lady Anne: Kaleidoscope

Miscellaneous: Jerome, Owen, Duncan, Trent, Devon, Gwendolyn, Elizabeth, Heather, Lindsay, Justin, Harold, Lashawna, Bridget, Geoffrey, Kaleidoscope.

wna
Quintus: Duncan
Martius: Harold
Mutius: Duncan
Young Lucius: Devon
Pubilus: Duncan
Æmilius: Devon
Nurse: Leshawna
Black Child: Devon Jr.

{Team Bassianus}
Bassianus: Elizabeth
Aaron: Justin
Lavinia: Lindsay

{Goths}
Alarbus:
Demetrius: Trent
Chiron: Devon
Extra Goths:
Tamora:

Miscellaneous: Devon, Elizabeth, Duncan, Harold, Heather, Isabel, Justin, Leshawna, Lindsay, Owen


The Tempest

Anthony and Cleopatra

Julius Caesar
Heroes: Part I - Villains
Heroes: Part II

Romeo and Juliet

Hamlet
Hamlet: The Opera
Macbeth
Pericles
Global Conquest
Ten years later, the team return after renewing the serial Témoignage D'abord, the team go all around the globe singing and spreading worldwide terror due to Christian's sadism. Each week the teams either sit in the lap of luxury, or speak their mind and write who they want to go; that person is thrown out of the ship, the people who voted him or her off gets a Bag o' Tack.

Egypt: Part I
Egypt: Part II
Japan
Canada
United States
Germany
Peru
France
Newfoundland
Jamaica
England
Greece
Lincoln Island
Australiarom Témoignage D'abord: Worldwide Terror, Témoignage D'abord: Island II has all new victims back on the first Island from Témoignage D'abord: Island. The thirteen people are put through Christian's dangerous survival tasks to escape the island. Just like the first series, they choose who the Island takes.

Bigger

Series Fourteen
The Playboy (0781)
The Tales of Dark Syphy McCoy
The Poppy Sales
The Friends
The Celebrities Part I
The Celebrities Part II
The Eye
The Poorer
The Jersey People
The Mind Misunderstanding
The Coon II: The Visionary
The Midnight (0781)
Coon verses Heroes
The Triumph of the Cook
The Industrialization
The Humorous Human
The French Royals
The Files
The Poppy Men Association
The Mental Hop
The Aging Sean
After Sean celebrates his 30th birthday, he begins to see everything in a different light. The others think that Sean has become different than when he was young and avoid meeting up with him.

The Anxiety
The Last of the Britons
The Fish
The Broadway Theater
The Gymnasium
The Special Thanksgiving
The Poor Kid
Series Sixteen
The Ajax
The Pawn Game
The Fashion
The Passover
The Hopscotch
The Wilderness
The Arrow of Cupid
The Soccer Subject
The Downfall of Society
The Insecurity of Security
The Origin of Hop Scotch
The Special Hallowe'en V
The Downfall of the Poppy
The Victory of Benjamin!
The Mechanical Spies
The Immortality of Modern People
The Church Versus Black Scandal
The Goths Part I: The Dawn of the Problem
The Goths Part II: The Dawn of the People
The Goths Part III: The Dawn of the Pretenders
The Journey of the French Brother
The Orange Bullhead
The War of the Roses
The Story of White and Red
The Blood and Unity (3781)
The Image
Series Eighteen
The Investment
The Regretful Investment
The Snake and the Lord
The Investment in Transportation
The Mystic Beyond
The Problem With Addiction
The Problem With Scotch
The Problem With Card Play
The Problem With Rehashing
The Problem With Christmas

Series Nineteen
The Problem With Gentlemanly Actions
The Problem With England
The Problem With Industrialization (1873)
The Problem With Critiques
The Problem With Criticism
The Problem With Misinformation
The Problem With Misinterpretations
The Problem With Dudes
The Problem With Advertising
The Problem With Gentlemen

Series Twenty
The Problem With Memory
The Problem With Information
The Problem With Attention
The Problem With Gender
The Problem With the Danish
The Problem With Extortion
The Problem With War
The Problem With Vengeance
The Problem With Ignorance
The Problem With Unfaithfulness

Series Twenty-one
The Problem With Family
The Problem With Relationships
The Problem With Lower Slaughter
The Problem With Poppy
The Problem With Witchcraft
The Problem With Church
The Problem With Science

Series Twenty-two
The Problem With School
The Problem With Mortification
The Problem With Death
The Problem With Priests
The Problem With People
The Problem With Integrity
The Problem With Hallowe'en
The Problem With Homo Orcus Porcus
The Problem With Inaction
The Problem With Meditation

Series Twenty-three
The Problem With Unfulfillment
The Problem With Bicycles
The Problem With Jester
The Problem With Trade
The Problem With Medicine
The Problem With Vegetarians
The Problem With the Series
The Problem With Girls
The Problem With Surgery
The Problem With Father Christmas

Series Twenty-four
The Problem With Disease (0881) 2147
The Problem With Cures

Rebellion
When the Global Empire secures its hold on the globe, hunting down the last Yusha knights, a skyship crew -a Hebrew Hero: Dr. Shoa L Nanna and a Pamunkey named Ella Snyder; an Ecuadorian artist named Lu Wren and a Lebanese drunkard nicknamed "Zene".

Short Stories
The Machine
The Art
The Entanglement
The Property of Breza Ridger; or, Not What You Think
Breza, a Libyan kid, finds a grounded gunboat on the plains of Libya. The young rebel opens the boat's door, pretending to help the ungrateful imperial pilot, and leaves with some of the ship's stuff.

Volume One
Securing of the Rebellion - Part One
Securing of the Rebellion - Part Two
Androids in Anguish
Fighting Flight
Rise of the One Master
Better Rebels

Tétu Imbu
Tétu Imbux

Kathy Patterson
When Kathy's friend that she has not seen in almost twenty years arrives at her university, it causes Draco to see other ways to torture her, Kathy and Ella have to reunite to defeat the supreme leader and her pet: Draco.

Act I
Act II

Part II: Freedom Wars

Act I: A Greater Faith

Act II: A Vengeance Darkens

Act III: The Triumph of the Hero

The New English Tales

Part III: Global Wars

Act I: The Kami Enlightens
Act II: The Return of the Yamabushi
Act III: The Journey of Watanabe
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4 | 5 Comments | Jan 12th 2017 22:29

Xerox Zaxnon


This is an Official Information File of the Historical Guild of Mythological History and this is general information on this mythological being. ____________________________________________________________________________
Name: Xerox Christopher Zaxnon II
Species: Human (warlock)
Age: 45 (as of 1770)
Date of Birth: 31/10/1748
Zodiac Sign: Scorpio
Weight: 250
Hair Color: Brown
Eye Color: Grey
Sexual Preference: Women
Dominant or Submissive: Dominant
Likes: Torture, killing, controling his son and daughter, grand entrances, dominating people.
Dislikes: Cellebasson, Zaran, he's nieces, good, heroes.
Personality: He is a monstorous being with sadism and greed, who only cares about himself and he is essentially selfish and rude. He also has a high charisma, compared to his other skills.
Relationship Status: Widowed (Killed his wife)
Children: 2 Sara and Aaron (a son and a daughter who are both killed by his nieces' friends)
Father: Gerald Zaxnon
Mother: Patricia Zarneath
Siblings: Older brother Terrance-20 years older (Killed by Patricia) Younger sister Ruby-20 years younger (Still alive from ruby of power)
Weapons: Dagger, Mace, and a Short-Staff

He never had a good relationship with his parents. He grew up in their religion, at the age of five, he killed a woman who tried to fix his inactivity with the nib of her own quill out of anger and was diagnosed of having a mental disorder, he was put in a mental hospital for twelve years. He was in an isolated cell, growing further and furthermore into insanity, he had the sphere of time in his cell yet he rarely touched it. He also had the Holy Symbol of Azarad, the prayer book which he recited in his native tongue, and, incense and vestments from his baptism. At the age of six, he cut himself with a loose metal shard and wrote on the walls: "Everything has changed, Death to all who defy my wrath". The staff were concerned for him and put him in another cell. When he was seven, he started muttering to himself, creating a Psyche Friend he named Earl, later whom he interpreted as a god. At the age of eight, Earl "Told him" to kill the staff and escape. Xerox killed twenty members of staff, using the killing spell from his memory as a child and got caught by the workers. At the age of nine, he practised spells in his cell and he killed rats that crawled into the cell. At the age of ten, he mastered the killing spell on rats, but not humans effectively. At the age of twelve, Xerox Zaxnon escaped the mental asylum using the sphere, but, he got sentenced at the age of fifteen. The sphere was taken off him, at the age of sixteen, Earl "said" that Xerox was ready to escape. At the age of seventeen, Xerox Zaxnon planned his escape, killing the guards. When he was eighteen, he found out he had a brother that had a pregnant wife as he told him in their visit, he escaped the hospital and ran off. He met Rose at the age of nineteen, they were romantic for seven years. When he reached twenty-six, he was married had children and started his reign of terror in 1765 as his brother's children fled. He set off on his own until he found himself in a country called Markaz-Alshrq'ard and was arrested; along with a fellowship consisting of a Merchant, a Wizard addicted to flash powder, a Criminal, a fired watchman, and, an Elf-Human hybrid after an explotion. A Druid and a drunk followed their journey; they all met with him during the crisis of the death of The Elf-Queen of Forendale's death. They helped him turn his magic into something greater through experience, he lost contact with the church and worshiped the Great Dark Lord of Destruction before he decided to become his own Dark Lord of Destruction. After the death of Zaran, the romantic partner of the niece who betrayed him, he went forward in time to kill Zaran's child, Celibason.
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11 | 6 Comments | Nov 16th 2016 07:40

Cellibason Landernain


Name: Cellbason Landernain
Species: Elf
Age: 231 (23)
Date of Birth: 31/12/1789
Zodiac Sign: Capricorn
Weight: 240
Hair Color: Dirty blond
Eye Color: Blue
Sexual Orientation: Unknown
Dom/Sub: Submissive
Likes: Nature, heroes, animals/magical creatures, having friends.
Dislikes: Evil, comic-con, love, Xerox, being told what is right.
Personality: He is a Nice elf who loves people and animals alike. If you met him on the street, you would see him as a nice guy who has a lot to offer. He makes friends easly, this could be a disadvantage if he meets the wrong person, he loves making friends with everybody. Woodland elves see good in everybody.
Relationship Status: Single
Children: None
Father: Zaran Landernain
Mother: Gillernorth Areian
Siblings: None
Celibason had a rough childhood as his father died before he was born. His mother raised him until her departure from Celibason. at the age of three. Celibason was left a little orphan boy. A woman found him in the rain outside the burning forest, Celibason was taken to "Ms Vannel's Orphanage for the Magicaly Gifted" he met a girl who could understand him when no one else could. They became really good friends, dating once they reached eleven, and could not live without each other. His friend got adopted into the Smith family when he was 17, he was sad and promised to meet her again once they got older. Celibason lived in the orphanage until he was eighteen years old. He found out his girlfriend moved to another country and died when she was 17. Celibason Landernain moved out and found a home in New York. He later found his father's quest and swore to fulfill it.
(If you want to roleplay as him, send me the link)
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6 | 1 Comment | Nov 16th 2016 07:29