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MissWannaLive's Blog

Random Made-Up Things


This blog, I dedicate to whatever random concepts/things I come up with. As in, made up creatures or objects that don't exist. I'll find out what to do with em sometime. For now, this is where they lay.

Dreammates: little silhouette of cosmic/trippy patterns, red heart shaped patches on their chests. They shapeshift but only into what the dreamer knows, and the hearts always stay.

Cloudkeepers: dreammates of choice to guard dream, always take forms of most fearsome/strongest things

Hypnovoxes: shadowy, slimy, boney creatures with beady red eyes, long limbs, long greasy hair, and mouths stitched. They reach from behind and cover your eyes and ears with huge hands. They leave your mouth open and make you sing a hypnotic song to attract souls to eat. Believed to manifest from the souls of vain singers who still yearn for the spotlight after death.

Hollows: nickname for ghosts that dedicate themselves to causing misery after losing all hope. They detached themselves from emotion and don't listen to reason. Technically aren't too far gone, but incredibly tricky to work with.

Hyde folk: darkest versions of people, usually embody everything the person sees as the ultimate evil and flaw(s). Manifest when someone tries to understand what's wrong about them, intended to help visualize and comprehend one's own flaws. However if dwelled too much on, they will manifest conciousness and try constantly to take over.

Time glass: poetically put, it's glass that was made out of the sands of time. Your reflection in it will be that of your last past life. If you have more than one shard, the second will show you the life before that one, and so on and so on.

Smilers: Shapeshifting monsters that attempt to take over your life to eat the souls of those close to you by taking on your form. This usually involves killing you and eating your soul as well. When you see it take on your form, it will look like you expect in a mask with a smily face on it. It can also be spotted in pure silver mirrors.

Frownies: A cross between a horcrux and a zombie. A loved one will revive their dead comrade with half of their own soul in order to exact revenge on the killer. This ritual was first and is most popularly used in the case of death by smiler. Frownies look like they're in a constant state of sadness and have completely white eyes. Their sole mission it to find what or who killed them and exact revenge, though they are much more merciful to strangers than revenants.
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2 | 0 Comments | Jul 7th 2018 22:21

Alma Morales (oc) (updated)


Name: Alma Morales
Nicknames: (none)
Age range: 18+
Hair: black, wavy, waist length
Eyes: brown
Skin: fair
Body type: hourglass, chubby, 5'0"
Sexual orientation: pansexual

Bio: 
Alma grew up in a Purgatory, an interdimensional hub filled with mythical and magical beings from any and every culture/world. It's a dimension where magic is measured in units called magits, and magits are used as a form of currency as well as a sort of fuel to cast spells with. Though, only humans (witches) need to actively collect them, whereas other beings naturally produce and use them whenever. *She has a semi-affluent background, but was looked down upon and eventually disowned by her family for her poor performance in school and aspirations of becoming a triple-threat actress, and was financially cut off as well. Since then, she scrapes together what she can and takes almost every job she can to keep her magic from completely draining out. This does include more dangerous jobs in her realm, such as hunting monsters or acting as a bouncer or bodyguard.
(This is her canon bio, and there are LOTS of au versions. Simply ask and I'll either give you the details of the aued version I made, or make one on the spot.)
*If you want to hear more of her childhood and family life, tw for heavy child abuse, physical and psychological. None sexual.

Personality:
Alma is, to the people she cares about, a cinnamon roll. She's a loud and proud extrovert and party animal, who loves seeing and making people happy, and loves giving what's best for them even more. She adapts easily to new places and systems, though adamantly opposes ones that are fundamentally unfair. Combined with her love for performance and being a triple threat (experience depends on rp), she has a sort of eccentric edge. She's bubbly, outgoing, and very thoroughly girly; often obsessing over pastels and pink aesthetics and clothing that matches said aesthetics.

Alma is a fiercely loyal friend once you have her, and is willing to do a lot for people. But while she may /seem/ to get easily attached, she's generally a good judge of character who can tell when being attached would be wise to do. She's not as naive as she may at times seem, and is active with the nightlife in dangerous parts of the city, as well as working dangerous jobs. She's also very talented in reading people and has a good sense of empathy, though despite being such a good judge of character she will often attempt good natured interactions with people she deems untrustworthy, just for kicks. She'll never let any of her friends do the same though, she's a bit hypocritical in that she's somewhat of a mischevious thrill-seeker but discourages people she cares about to act the same way. She's self aware and doesn't consider messing with powerful or untrustworthy beings wise.


Abilities:
Magic has little to no limits in her Purgatory, the only cost being the magits spent and whether or not the spell in question is malicious and draws attention. Her magits are stored in the pink bow in her hair, which will blink a pink light when a major spell/transaction is in progress. It also unravels itself for certain spells, or grows longer to store more magits.

And witches in Purgatory overall, despite looking exactly like humans, are generally much stronger and have faster metabolisms. For example, a NEET who hardly moves a muscle is on par with, say, an active linebacker in the real world. And since Alma works out intensely to keep up her dancing skills and stamina for potential acting gigs, she's very strong and has a massive appetite.

When a witch undergoes a particularly triggering or severe meltdown/breakdown, they can achieve Primal Form: a transformation in which they lose control of themselves and gain incredible strength. They grow to about 8 to 10 ft in height, gain significantly more muscle mass, grow fur on their bodies and longer hair on their heads, and grow out long tails and long pointed ears. Only while in this form can they naturally produce their own magic, with the caveat that they cannot focus on complex spells due to their minds being hindered in this state. They can only manage spells to increase their physical strength or manipulate natural elements in basic ways. There are a few ways to gain some control over this form, but most commonly one would have to make a dubious deal with a malicious being (not specifically a demon, there is no good or bad alignment dependant on species). Aside from that method, one may also undergo an immensely painful and traumatizing experience of prolonged exposure to Primal Form in order to achieve control. Either way, doing so is shunned by Purgatorian society as a whole due to the first method being most common and most assumed.

*disclaimer: if you need me to take away or tone down her abilities, I will. I am more than willing to make aued versions, as I have for many different fandoms and rps.


Themesong: youtu.be/hCLkVrp_4CE
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8 | 0 Comments | Jul 6th 2018 02:35

Melanie Graham (oc)


Name: Melanie Graham
Nicknames: Prairie Dog
Age range: 18-25
Hair: brown, straight, barely beyond shoulder length, straight bangs over eyes
Eyes: Hazel
Skin: pale
Body type: toned, slender, apple, 4'10"
Sexual orientation: homosexual

Bio: 
Melanie grew up in in the midwest in the middle of bumf*** nowhere as an only child who was close to her parents. Her childhood was fairly normal and sweet, as were her teen years. It would later all spiral out of control when she graduated highschool and moved to the city with her best friend, to be close to her college of choice. She knew her friend lived in the ghetto area, but never quite comprehended how bad it was, being sheltered by a suburban life.

It was in the ghetto that Melanie began slowly discovering the injustices of law systems and criminals alike, as well as the poor barely scrapping by to live, and many instances of substance abuse and child abuse. As well as gang violence. In fact, her first taste of gang violence was when her own friend, who she moved in with, was shot dead when caught in the crossfire of a shootout. That's when the Prairie Dog was born.

Melanie started off eliminating the people involved in the shooting, not taking over the gangs but still taking them down. She then started seeing her sights on crimes she saw cops and courts overlook or ignore, punishing the perpetrators herself in one way or another. Usually with threats of sabotage or death. That or actually eliminating the target. With her alter ego gaining so much respect on the streets, she began making acquaintances with people who know things, without really building much relationships. In fact, she hasn't built /any/. Her other activities as the Praire Dog include swindling human traffickers and drug dealers before offing them, and robbing certain select places and people to give that money to the poor. Robin hood style.

Personality:
Melanie has a very catlike personality. She'll do whatever she wants, though that usually didn't involve rule breaking beyond stealing from the cookie jar as a child. Up until she became the Praire Dog, that is. On the streets, her friend taught her how to blend in and survive to a good extent, and Melanie had gotten better at it with experience. She was once a playful and sociable girl, until fully devouting herself to her vigilante work, taking a minor cut from what she steals and gives to the poor to provide for herself. Nowadays, she's very aloof and seems almost hostile based on her cold demeanor.

She doesn't make friends anymore, considering her line of work. It was a sacrifice she was willing to make, though. Her sense of morality and justice is incredibly strong, and if someone were to somehow break the mold, she'd be an incredibly fiercely loyal friend. But make no mistake, she's not a knight in shining armor. She's shady, and secretive, and has delved into a shady business. She chooses who she trusts and/or betrays carefully. But so long as you behave yourself, she'll get along with you just fine.

Abilities:
The extent Melanie had of any combat training is kickingboxing class. Most of her fighting skills were developed in the streets as she moved up in infamy and made her way through more targets. That being said, kick boxing is still her preferred fighting method. Her Praire Dog costume consists of an oversized brown trench coat with the large black scarf to cover up her hair, a white mask, black carge pants, and grey sneakers. 

Her arsenal is constantly carried around in her black backpack consisting of: a metal baseball bat, a standard pistol, a butterfly knife, homemade smokebombs, pepper spray, a grappling hook, brass knuckles, rope, and whatever she just recently picked up or stole. She's skilled and self taught in using all these at her disposal, as well as whatever her current environment provides. However, she's not one for confrontation. She avoids fighting when she can, though fights are frankfully inevitable in her line of work. 

She'll rarely use the pistol as a real weapon to fight with, rather being content with simply using it to off a beaten target or whip it out in a shootout. Besides, since it's not really stealthy, she'll usually settle with using her knife to kill. The bat, to fight. The pepper spray and smoke bombs are for quick getaways. Although, that pepper spray makes for an okay interrogation.

Themesong: youtu.be/H9Lqw3Ntueo
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1 | 0 Comments | Jul 6th 2018 01:55

Vera Guerrero (oc)


Name: Vera Elisa Guerrero 
Nickname(s)/Alias: Adelita
Age: over 100; died age 17
Hair: black, straight, covers shoulders, side bangs.
Eyes: emerald green
Skin: tan
Body type: pear, lean, toned, sixpack, 5'10"

Bio:
Raised in Mexico just after its revolution, life was tough on her and her family. They were on the poor side, and like many other families struggled to live. However, her widowed mother married into a rich family to a genuinely caring, loving husband who served as a great father. All seemed well until La Lechuza, an infamous witch of Mexican folklore, entered the scene. Lechuza stalked and killed Vera and her family, and they all went to Heaven when they died. They were all happy in Heaven, as one should be, except for Vera. She was still bitter and vengeful about the massacre on those she loved, and the fact the one who did it was out there.

Now anyone can leave Heaven if they chose, but there's no going back and the only place to go is Hell. However, Vera wanted to find some sort of compromise. She wanted to serve God while getting the vengeance she wanted. The next best thing she found was being assigned to serve Santa Muerta, aka Death herself. God and Muerta made an agreement to give Muerta souls from Heaven to serve her, if they choosed to go. Essentially, it was like enlisting into the army. Vera decided to serve Santa Muerta, as a new supernatural creature known as a Cumpliré. 

As a Cumpliré, it's Vera's job to act as a bringer of bad karma to those who mess with death; as in those who murder people before they were supposed to die, or try to cheat death and live forever. Given the eye for and eye system, she kills murders and cheaters, and brings their souls to Santa Muerta to be delivered to Hell (though it's quite often those souls escape Muerta while on the way and stay in Purgatory. Cumplirés also deliver information on the whereabouts of these souls to Muerta, so she can retrieve them). Among murders and cheaters are malevolent witches like La Lechuza. Since Vera's rise as the first Cumpliré, the two have become bitter enemies and have been fighting and hunting eachother, both turning up fruitless so far.

Personality:
Vera is now a rather stoic girl, aloof from both her fellow Cumplirés and humans. This is due to not only being worn from years of serving death like a weathered soldier, but also because she had to grow up fast as child to survive, as many children of the time did. Her sense of humor is dry and lacking, as she will occasionally delve in puns and wordplay, but rarely and not much more unless sarcasm and snark count. As a human, she was still more bright and cheery, and /did/ open up more when her mother remarried. She would also demonstrate a sense of duty and responsibility even before becoming a Cumpliré, working hard to ease the load off her mother's shoulders. She was also polite and mild mannered, considering she lived the majority of her life as dirt poor. 

It can be hard to tell if she does her good deeds because it's her duty as a Cumpliré or out of the kindness of her own heart. But despite that rough exterior, it's safe to say all of the above.

Abilities:
Cumplirés are all capable of the holy magic, usually more powerful than a witch but less powerful than an angel. However, they are still capable of improving and getting stronger. They can create shielding, restraining, and healing spells as well as offensive spells to deal with demons. They are capable of short distance teleportation and invisibility, as well as shape shifting into cats. They can astral-project, like all demons and angels. Vera uses a machete as a weapon and can make it appear at will. This machete is blessed by God and Muerta, so they're incredibly sharp and durable by standards of human weaponry, and immediately transport the soul of who it killed to Muerta.

Vera also uses her black rebozo (a Mexican shawl of sorts) as a weapon. It's bulletproof, and works like a sort of magical lasso, looping around who she throws it at by itself. If she kills someone using the rebozo, the same thing happens as with the machete.

Themesong: youtu.be/ug4cc-s2JFo
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0 | 0 Comments | Jul 6th 2018 01:55

Alexis "Dumpy" Dempsey (oc)


Name: Alexis Victoria Dempsey
Nickname(s): Alex, Dumpy, Vicky
Age range: 14-20s
Hair: bob cut, messy bangs, dyed red
Eyes: brown
Skin: fair
Body type: pear/triangle, flat-ish chest, 5'4"
Sexual orientation: Bisexual

Bio:
She was born in a post apocolyptic Earth, after a successful rebellion against an alien dictatorship. The Earth was fairly baren, but not too disorderly; the planet itself was like a small community, with a much lower population and not much illegal activity, thanks to strong and fair leadership. Alexis grew up as a normal kid in that time period would, raised mostly by her aunt while her parents had joined a newly formed peaceful organization set out to recover and reclaim parts of Earth that humans had been wiped out from. Alexis had a knack for engineering and would often venture to wherever large amounts of scrap and spare parts could be found, earning her the nickname "Dumpy" by her friends and eventually the rest of the community. 

One day, tired of messing with Earth tech, she went out to the off-limits wreckage of one of the alien ships and accidently set off a machine, which was designed to asexually reproduce the alien species. Rather than make some aliens, though, it broke down and exploded, collapsing the area of the ship and trapping Alexis. 

However, due to the explosion and some cuts and scrapes from previously navigating the ship, she was exposed to the DNA and it reacted with her own human DNA. She hadn't changed in physical appearance, but she gained abilities which made her /very/ strong and fast. Her planet hadn't much use for them, other than being able to explore more extreme parts of the planet, but perhaps adventure lies elsewhere. Or maybe the aliens want Earth back. Whatever happens, happens.

Personality:
Alexis is the type to smile, nod, and agree only to go off and do her own thing anyway. She's far from stupid when she deliberately disobeys, so watch out for that. While mindful of morals, she's a playfully, harmlessly mischevious type when bored and unable to tinker like usual. Speaking of which, she's very much gifted in engineering and mechanics, but will be entertained for a while if given a rubics cube or some sort of other puzzle. Oh, did I mention she doesn't like to be bored? She's not too paitent, but if she really wanted to sit and wait for something, she'd do it.

She's also an adventureous and curious type, hence why she went exploring in the alien ship. Being on a peaceful in a peaceful community never fully made her happy, even if tinkering and such kept her busy enough not to lose her mind. Alexis wants danger, but is inexperienced with such. Even if she /can/ handle herself, she most likely needs some sort of mentor to show her /how/. However, being as intelligent as she is, she could figure it out on her own given the right amount of time and experience. 

Abilities:
The alien DNA reacting with her own gave her super strength and speed, as well as slight regeneration. An open wound won't heal like it would with a character like Deadpool, but it would heal generally faster than a normal human. She can also jump great heights and leap far distances, and move at speeds fast enough to run three quarters up the side of a standard two-story house. However, the problem with that is while her bones, muscle, etc. can withstand her own strength, her skin cannot. It regenerates, but too much punishment renders the regeneration useless, and leaves her bleeding out and needing medical attention.

To counter this problem, she build a suit using the alloy of the alien ship to use in battle and training. When wearing it, she can withstand extreme temperatures and pressures of space, Earth, and most likely other planets. The helmet to it of course allows her to breath in space, underwater, etc. etc. It's incredibly light and flexible, and while it doesn't break easy it can easily be shaped and bent. So, she can be crushed or have her limbs twisted with some effort.

Themesong: youtu.be/wFhs7WVvuXk
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2 | 0 Comments | Jul 6th 2018 01:54