The Elements
Positive:
- Life
- Fertility
- Justice
- Knowledge
- Virtues
- Love
- Honour
- Nature
Borderline:
- Magic
- Light and Space
- Time
- Luck
- Secrets
- Beauty
- Strength
- Water
Negative:
- Darkness
- Death
- Decay
- Punishment
- Fear
- Chaos
Extra: Void, old Decay, Evil
Opposites:
- Life/Death
- Fertility/Decay
- Virtues/Chaos
- Light/Darkness
Connections:
- Magic/Any
- Love/Beauty/Fear
- Strength/Honour
- Justice/Punishment
- Death/Decay
- Light/Magic/Darkness
- Nature/Decay
- Life/Nature/Water/Fertility
- Chaos/Strength
- Knowledge/Secrets
- Light and Space/Time
Basic explaination, not every knight can have all the listed details, there can be changes according to the mix of elements. Every power can be cultivated, there are only limits between a cloth and another: a bronze can't reach the top on both elements in cultivation, a silver can, while gold can still use everything they have learnt, but they'll have more to cultivate only for their main element.
MAGIC: Connected to every single element, it can strengthen another greatly.
LIFE: Healing,
FERTILITY:
JUSTICE: Storm, lightning, sense of justice, detecting lies, advanced strength (60/100)
KNOWLEDGE: Wind magic, advanced brain, reading minds, mental powers
VIRTUES:
LOVE: Feelings,
HONOUR: Earth powers, sense of honour, advanced strength (80/100), advanced resistence (80/100)
NATURE: Animals guardians, minor and major, advanced strength (according to the animal),
LIGHT AND SPACE: Stars, nebula, gas, any Space component and basic material present in the universe, can be resistent to heat or cold, can have various levels of strength and resistence
TIME: Time manipulation,
LUCK: Decoy, fortune-telling, tarots
SECRETS:
BEAUTY: Infatuation, stun, fake feelings, limited illusions, flowers connection
STRENGTH: Fire magic, advanced strength (100/100), resistence to heat
WATER: Water magic, communication with water fauna, advanced strength (90/100), breathing underwater
DARKNESS: Dark matter in the universe, black holes, cold, shadows, advanced strength (90/100), advanced resistence (50/100), resistence to cold
DEATH: Souls, sands, ghosts,
DECAY: Decomposition, corpse manipulation, resistence to cold
PUNISHMENT: Sense of justice, advanced resistence (100/100), advanced strength (80/100), resistence to cold
FEAR: Illusions, dreams, nightmares
CHAOS: Destruction, chaos, resistence to heat, advanced strength (80/100)
- Life
- Fertility
- Justice
- Knowledge
- Virtues
- Love
- Honour
- Nature
Borderline:
- Magic
- Light and Space
- Time
- Luck
- Secrets
- Beauty
- Strength
- Water
Negative:
- Darkness
- Death
- Decay
- Punishment
- Fear
- Chaos
Extra: Void, old Decay, Evil
Opposites:
- Life/Death
- Fertility/Decay
- Virtues/Chaos
- Light/Darkness
Connections:
- Magic/Any
- Love/Beauty/Fear
- Strength/Honour
- Justice/Punishment
- Death/Decay
- Light/Magic/Darkness
- Nature/Decay
- Life/Nature/Water/Fertility
- Chaos/Strength
- Knowledge/Secrets
- Light and Space/Time
Basic explaination, not every knight can have all the listed details, there can be changes according to the mix of elements. Every power can be cultivated, there are only limits between a cloth and another: a bronze can't reach the top on both elements in cultivation, a silver can, while gold can still use everything they have learnt, but they'll have more to cultivate only for their main element.
MAGIC: Connected to every single element, it can strengthen another greatly.
LIFE: Healing,
FERTILITY:
JUSTICE: Storm, lightning, sense of justice, detecting lies, advanced strength (60/100)
KNOWLEDGE: Wind magic, advanced brain, reading minds, mental powers
VIRTUES:
LOVE: Feelings,
HONOUR: Earth powers, sense of honour, advanced strength (80/100), advanced resistence (80/100)
NATURE: Animals guardians, minor and major, advanced strength (according to the animal),
LIGHT AND SPACE: Stars, nebula, gas, any Space component and basic material present in the universe, can be resistent to heat or cold, can have various levels of strength and resistence
TIME: Time manipulation,
LUCK: Decoy, fortune-telling, tarots
SECRETS:
BEAUTY: Infatuation, stun, fake feelings, limited illusions, flowers connection
STRENGTH: Fire magic, advanced strength (100/100), resistence to heat
WATER: Water magic, communication with water fauna, advanced strength (90/100), breathing underwater
DARKNESS: Dark matter in the universe, black holes, cold, shadows, advanced strength (90/100), advanced resistence (50/100), resistence to cold
DEATH: Souls, sands, ghosts,
DECAY: Decomposition, corpse manipulation, resistence to cold
PUNISHMENT: Sense of justice, advanced resistence (100/100), advanced strength (80/100), resistence to cold
FEAR: Illusions, dreams, nightmares
CHAOS: Destruction, chaos, resistence to heat, advanced strength (80/100)
1 | Jan 30th 2022 17:36