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OYW Earth Federation RGM Series


The RGM Series are Mobile Suits that the Earth Federation used every since the One Year War, they are generally the grunts suits of the Earth Federation, as opposed to the Mobile Suits they are based off of, the Gundam's, though the RGM Series is generally what were using today, and probably one Gundam.

Most of the RGM Series are equipped with 60mm Vulcan Cannons, if not, they are equipped with Vulcan Pods.

RGM-79 GM: The main Mass Production Mobile Suit for the Earth Federation, based off of the RX-78-2 Gundam's Data, while it doesn't use the Luna Titanium, it does use Titanium Alloy, which is more powerful to the Zaku II Super Hard Steel Alloy.

It is generally equipped with either 100mm Machine Gun, or Beam Spray Gun, both of which are capable of dealing damage to enemy Mobile Suits in there own way. It is also equipped with a 60mm Vulcan Cannon on it's head, while not used for Mobile Suits, it is used against smaller foes, such as Infantry, Military Vehicles and Missiles.

RX-79[G] Gundam Ground Type: A Mobile Suit that uses the spare parts of Operation V, replacing missing parts with RGM-79 GM Ground Type parts. the RX-79, while considered a Gundam, doesn't have much comparing it to the RGM-79 GM, it only has Luna Titanium in the chest area of the Mobile Suit , despite this, it is easier for the GGT to make Field Repairs on the via using GM Ground Type Parts.

It is often equipped with a 100mm Machine (Or Bulpup) Gun, or a 180mm Cannon, it is able to carry a weapons rack, making the Mobile Suit capable of carrying other weaponry, such as a Gundam Ground Type Beam Rifle, Rocket Launcher, or generally the same guns again. With this, it is equipped with Vulcan Cannons in it's chest area and a flash grenade that can be shot to momentarily blind pilots and disrupt mobile suits sensors.

RGM-79FP GM Striker: A Close Quarter Mobile Suit, it uses reactive armor in order to charge forward it's enemies while not being pushed back from oncoming enemy fire. It features improved thrusters to counter the problems of it's heavier weight. It is a Mobile Suit with high mobility and durability.

It is generally equipped with a 100mm Bullpup Gun, with this also a Beam Spear based off of the RX-78-2, though in this case, it uses two Beam Saber, the Beam Spear can transform itself into a Beam Scythe to deal damage to a certain area of enemies, to top it off, a classic Beam Saber as well. It is also equipped with a Spike Shield, a shield designed specifically for the GM Striker, this defensive armament can also be used as a striking weapon thanks to the two pile bunkers mounted at the tip.

RGM-79[G] GM Sniper: The GM Sniper has improved sensor accuracy and an added operating system for using the long-range beam rifle. The mobile suit's cooling equipment and power transmission system are also tuned with usage of the long-range beam rifle in mind. Besides these changes and the different color scheme, the GM Sniper's basic performance is the same as that of the GM Ground Type.

The GM Sniper uses a Long Range Beam Sniper, which can charge itself back within a span of 2 minutes, a classic Beam Spear, and Hand Grenades to throw at it's enemies.
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OYW Zeonic Mobile Suits


Principality of Zeon:

MS-06 Zaku II: One of the most Iconic Zeon Mobile Suits, it was more Faster, Durable and had a Superior Minovsky Reactor, and was the first Mobile Suit to be fielded into actual combat, with this, it was able to be fitted with a variety of more weapons.

The Zaku II uses a Heat Hawk just like it's previous model, but a upgraded 120mm Machine Gun that still holds 100 Rounds, it uses a 280mm Bazooka, while the Zaku can only hold about 4 rounds of 280mm, the Bazooka is best used for hit and run situations, and even against Ships.

MS-05B Zaku I: An Older Model of Zeon's Zaku and infamous for it's deeds done in Operation British, it was the first ever mass-production combat Mobile Suit, however though by the time the One Year War started, the Zaku I was 5 years old, therefore resorting the use of the Zaku I from a used weapon of war, to nonetheless a Cargo Carrier. Zaku I Models are still in use for combat, and infact they are still in use due to the easy replacements of the Zaku I.

With this, the Zaku I uses a Heat Hawk, a large Axe that uses thermal systems to pierce through Mobile Suits, and a 105mm Machine Gun that holds 100 Rounds. It is optionally able to use a Knuckle Shield for charging other Mobile Suits.

MS-07B Gouf: A Mobile Suit designed for Close Quarter Earth Combat, it features improved mobility with its powerful backpack and leg mounted jet assisted jumps. While it easily outclassed the Zaku in terms of speed, power, output and melee combat, it's production was too high, therefore it's production was stopped, but it's still a powerful Mobile Suit overall.

The Gouf uses a 5 Barrel 75mm Machine Gun replacing the left hand of the Gouf, Despite it's weird and awkward design it was able to hold the shield and the Heat Sword as well, some Gouf's were even equipped with two 75mm Machine Guns. With this , the Gouf has a infamous weapon named the Heat Rod, this retractable cable delivers a high-voltage electrical shock when it comes into contact with an enemy mobile suit, damaging its internal systems and stunning its pilot.

The last Weapon of the Gouf is the Heat Sword, Mobile Suits without a thermal system using the Heat Sword won't be able to activate the Thermal System, but the Gouf itself is able to make use of that Thermal System, therefore easily cutting and melting through Mobile Suits.

MS-09B Dom: A Stupidly Durable Mobile Suit, that featured High Speeds with the use of thermonuclear jet engines and chemical rockets that allowed the Mobile Suit to hover at high speeds, it was a generally feared Mobile Suit by the Earth Federation, but it's weakness was it's size, despite it's durable armor, it had a large size that made it a easy target.

It is generally equipped with a 360mm Bazooka that is capable of destroying Mobile Suits within a shot, a Heat Saber that can pierce through armor easily, and a Scattering Beam Shot, while does no damage, it can blind the Pilot and disrupt Mobile Suits Visual Sensors momentarily.
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FAQ


For any Roleplays I do, to answer people's questions.
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