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Teen Spirit


Totem symbol:
a faceless angel

Wave type:
spell (codependent)

Longevity:
as long as needed

Ability:
Invulnerability to mind control, poisoning, or other harmful or mentally altering attempts brought into the body (like chemical changes), hex type waves, fire, and freezing.

Teen spirit also grants the wave user the ability to rust or decay any metal within a six foot radius at will.

This wave can also be passed over to other consenting individuals, through the consent alone.

Limitations:
If this wave is passed on to another individual, Teen Spirit cannot be passed on; to a person with the intention to harm innocents, more than one person, or someone using a wave with mind or toxin control abilities.

Teen Spirit will leave the wave user if the wave user no longer has a given use for Teen Spirit.

Anyone equipped with Teen Spirit is rendered unable to use projectile weapons or any other form of ammo against another person as long as the wave is in effect.

Ritual instructions:
If one wishes to manifest Teen Spirit, one must have the following items on hand.

- Sandalwood or balsam fir incense,

- three handfuls of hay or straw,

- A depiction of the Waves totem either through a picture or 3D object,

- four candles all of the same color,

- as much sticks of white chalk as needed,

- lighter fluid,

- matches (using a lighter or any other fire making tool will not let the ritual work),

- a working writing utensil,

- an ink pad for stamping,

- a letter-sized blank piece of paper and a matching envelope.

First, write a detailed description of how you feel what's wrong with the world, your personal life, or past griefs still affecting present situations on the piece of paper as if you were writing a letter. Address it to Teen Spirit, signature the letter, then stamp a thumb or finger print under the signature with the ink pad. Once finished, fold and place the letter in the matching envelope and then seal it closed.

On the ground outside, or in a place with easy smoke ventilation, draw a 2ft by 2ft square (or diamond) with the white chalk. One of the shape's corners must be pointing northeast. This will be the direction you will be facing for the rest of the ritual. In it, write the following phrase in runic pattern.

"Tha a ’ghrian air falbh, ach tha solas agam."

After, place each candle on a corner of the diamond, then light each candle clockwise starting with the candle furthest to the top. These must stay lit for the rest of the ritual. You can repeat this step as much as needed before the next following steps are made.

Place the hay in the center of the diamond, then the letter on top of it, and then the angel totem next to the pile so the pile of hay and letter are in between both you and the totem. Make sure the totem is facing you.

Dab a bit of lighter fluid on the letter, make sure to not get any on you or anything that can risk your safety. Light the incense with the matches until glowing at the tip, then use the incense to light the hay below the letter on fire.

If the fire grows and burns the letter completely, Teen Spirit will manifest itself inside of the wave user and the wave user can then use Teen Spirit at will for the remaining desired time limit.
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0 | 0 Comments | Aug 21st 2020 15:39

The Animal Collective


Totem symbol:
NA

Wave type:
hex (independent)

Longevity:
lifetime

Ability:
Anyone hexed with Animal Collective at birth will have their bodily appearance shrouded by a featureless and depthless black mass at all times the individual is alive, as well as have the continuous need for a creative outlet in order to sustain homeostasis once the individual becomes 8-15 years of age.

At the right age, the individual affected by Animal Collective will not need to intake nourishment, and in order to stay fed, must not deprive oneself from a constructive and creative activity for longer than the normal span an average person must feed themselves.

In addition to this, the individual can in no way possibly come to a form of creative block. Art of any kind created by the affected individual will bless the surrounding area to be reclaimed by the Earth's natural environment faster than locations surrounding it (one month in real time = half a month in affected areas), for example: structures eroding and weathering faster, plants growing and reclaiming ground faster. Though this doesn't mean that human or animal life can be sped up by affected areas.

A hexed individual of Animal Collective can in fact learn to consciously make art pieces unable to affect surrounding areas.

Rarely, but not never, an individual born with The Animal Collective can have an additional ability in resistance to cold to some degree, meaning that person can stay exposed in freezing temperatures longer than the average human without loss of body temperature or exposure to frostbite. A second ability of low-light vision is often paired with this.

Limitations:

Areas surrounding affected art can not speed up the aging or growing process of sentient life-forms.

Animal Collective cannot be removed by other waves unless the individual ceases to live. If the individual does die, effects of Animal Collective will be lifted from said individual as well as the effects that their creative pieces produce.

When art pieces are destroyed, the effects of the given area art pieces are in goes away.

Only someone of the Homosapien species can be born under the hex of Animal Collective.

A person's talents in the art does not strengthen or weaken the effects of Animal Collective.

Ritual instructions:

NA (Individuals born under this hex and the people responsible for the birth of said individual have no way of preventing Animal Collective, nor can anyone make Animal Collective hex a certain spacing. Animal Collective is also unable to be predicted on who is affected next by it, regardless of trying to use other waves to tell).
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1 | 0 Comments | Aug 21st 2020 14:44

Hanson


Totem symbol:
A drum with the number 3 on it.

Wave type:
Spell (codependent)

Longevity:
Until used or until user dies.

Ability:
The ability to absorb and collect physical impacts of any degree that are within arms length and throw them back in one enhanced blow.

Even impacts that are fatal to the average human can be absorbed. This causes no structural damage to the wave user as a result.

Limitations:
Every impact that is collected into the wave user, becomes less collected in full over time. Just like marbles in a jar, one after the other will be less likely to reach the bottom despite still being in the container.

Once the blow of the collected impacts is thrown, the wave user becomes exhausted, with a ratio of being too tired to stand up to being too tired and ached to move, depending on the degree of the blow given.

Once a blow is given, the wave can not be used until another ritual is conducted.

Hanson can not absorb the subtle buildup of pressure, or other none blunt afflictions like high volumes of heat, sound, and electricity.

Ritual instructions:
This ritual can only be conducted at night, in a room without windows with a maximum of ten overhead lights, or during the winter solstice.

Before the ritual can begin, the wave user must first have on hand three drums of fully organic structure (metals in this case still count as organic material). The drums, if not all visually identical in size, must be categorized by size, either big to small or small to big. The drums must then be numbered from 1 to 3 in either red or black markings. 3 must be marked the biggest.

Keep in mind that each drum should not be connected by their own structure (like bongos), or fastened together in a frame. These drums can be on stands, or held in place by other means, but never more than four feet apart. If needing to be held together, rope, string, chain, or any other type of rope like tool (of green or yellow colors only) is acceptable to use.

Each drum must then be played in order until broken beyond functionality with any desired rhythm, as long as that rhythm does not slow, change, or with any beats missed in between. While playing Hanson's drums, the person conducting the ritual can not be aided help from others or any moving device such as a power tool. Others can still play along side anyone conducting Hanson's ritual.

A person will know if a ritual has worked successfully by feeling any extra pressure in the muscles or slightly more blood build up in the body.
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0 | 0 Comments | Aug 20th 2020 15:48

Weird Science


Totem symbol:
a sun, or saxophone wearing sunglasses

Wave type:
Spell, hex, summon (codependent)

Longevity:
eternally

Ability:
Weird Science grands the wave user the ability to make any nonliving object become liking, and anthropomorphic with its own distinct personality.

Despite now being alive and functioning as an individual, objects affected by Weird Science will appear cartoonish, exaggerated, and two dimensional in both physical form and personality.

Objects affected will also know the wave user as if they were a family member or close friend. Any objects brought to life will also hold use of Weird Science, being able to use it at any time.

An affected object of any kind will display one very similar trait to one another, a complete disobedience to all forms of authority, making them both unpredictable and uncontrollable. Though this does not mean that the affected objects can harm or jeopardise the wave users safety or well being in any way, instead acting to prevent harm of the wave user or totem from any other wave users targeting them.

Limitations:
Weird Science's effects will not diminish from living objects if the wave user dies or ceases to exist from any circumstances.

Only destroying the wave's totem will stop Weird Science from granting the wave user and living objects from bringing more objects to life, but any objects already affected will not lose its animated form or sentience.

The wave user must be in the given named area the totem is placed in in order to use Weird Science. This rule does not apply to living objects granted with the waves ability.

A living object can in fact die from the same circumstances a living person can die from. After death, a living object will turn back to its original nonliving form and is unable to be brought back to life by any means.

Living objects can not use other waves.

Ritual Instructions:
You will first need on hand,
▪ A working printer connected to a working device, full equipment for print screening, a woodblock press, or other working equipment used for any color based printing,
▪ Dry unrolled tobacco,
▪ 3 unused empty syringes,
▪ A large goose feather,
▪ An empty aluminum can,
▪ Hair bleach,
▪ A properly working writing utensil (preferably one that marks in wide strokes),
▪ sparklers,
▪ pizza rolls,
▪ Benadryl,
▪ and a condom.

Step 1: H████████████████████████ █████████████ ██████████████████████████████████ ███████████████ █████████████████████████████████ ████████████████ ██████████████████████ ███████████████████████████████ █████████ ██████████████████████████████████████████████████████ █████████ ██████████████████ ██████ ███████████████ ██████████████████ ████████████████████████ ████████████████

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Notice!:
Do to recent incidents against community safety, and ordered by the Spirit Ocean brotherhood and it's allied community, practices of Weird Science are fully prohibited from use starting by Aug 10th, 2016 within the Cumberland County area.

Any copies of Weird Science's rituals within Cumberland County are recommended to be deleted, shredded, or burned if found beyond eligibility. If destruction can not be carried out, copies of Weird Science listing it's ritual or their whereabouts can be deposited to any Spirit Ocean meeting house or to a Wave Master ranking member that you trust for later destruction.

"Please, for the love of God, guys. For the love of God. Stop making jokes about it and follow the new guideline. The last thing we want in our town is another Market st. wide incident. And to happen twice in one week? That block party and fire took four whole days to disperse, and you all know what happened to Stroganoff's sister in law. It's not that funny anymore." ~ Uncle Albert
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0 | 0 Comments | Aug 19th 2020 20:47

Deathgrips


Totem symbol:

A misprinted or digitally corrupted picture of a Megalodon.

Wave type:

hex (codependent)

Longevity:

Temporary (12 hours)

Ability:

Under the right circumstances Deathgrips has the ability to create a reality ripping pit trap for the targeted individual. This pit trap manifests itself as a seemingly bottomless pit with a bottom being filled or covered with the targeted individuals phobia (ex: boiling oil, a swarm of wasps). The targeted individual falling in these pits will not survive and will be killed.

The right circumstances consist of the targeted individual succumbing to a slow incline of paranoia, resulting in a panic attack used as the trigger.

Limitations:

Deathgrips cannot cause the slow incline of paranoia to panic attack mental state within the victim, and it must be carried out in other ways by the wave user or the environment surrounding the victim.

Other forms of life that become close to falling in the pit cannot succumb to the same fate as the targeted victim.

Deathgrips can only manifest onto a floor with another empty space below it.

If the trape is unable to be triggered within the 12 hours after the wave has been activated, the wave user must give some kind of bargain to Deathgrips. These Bargains consist of one of the wave user's limbs, usually being taken in the form of an unexpected freak accident. If there is no limbs available for the wave user to spare, the wave user will have to bargain with one of their vital organs.

Deathgrips can only work within a 1-mile radius. Therefore if the targeted victim leaves the given area, Death Grips' trap will fail to trigger.

A target can evade the bond with Deathgrips by using Towers.

Ritual instructions:

In order to activate Deathgrips, a wave user first needs the totem symbol on hand, either in a digitally corrupted form as the background of a desktop/laptop/phone/tablet, or a misprinted physical paper copy. Any size will do and does not change the waves effects in any shape or form.

For physical documents: A letter must be hand written with red liquid of any kind on the dack of the physical document. The letter must start with the target's full name, its body consisting of vulgar insults, threats, and rage filled dialogue aimed towards the target, an ending sentence of the phrase "welcome to your death grip", and ending with the wave user's full name and signature.

The document must then be hidden inside the desired trap area, preferably underneath a piece of furniture or in an empty drawer, box, or cabinet.

For digital documents: A letter must be typed in a notepad file with the font color changed to red of any tint or shade. The letter must start with the target's full name, its body consisting of vulgar insults, threats, and rage filled dialogue aimed towards the target, an ending sentence of the phrase "welcome to your death grip", and ending with the wave user's full name and url link to an image of themselves.

The document must then be hidden inside the device located in the desired trap area, preferably inside a digital file or space in the device that is less likely to be looked through. If the device is turned off, Deathgrips will fail to trigger.

The target individual discovering the document does not change the effect of Deathgrips.
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0 | 0 Comments | Aug 18th 2020 11:53
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